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<blockquote data-quote="Laurel" data-source="post: 2843768" data-attributes="member: 17067"><p>Normally when we get into this situation the DM and player chat away from the group. They agree on a course of action that seems to appeal to both the story line and character, and this normally gets a better reaction from group when the split happens in game and only the player and DM know the plan. </p><p></p><p>Rarely if ever is this death. It always remains in the back of the players minds that their comrade could appear at anytime. Granted with some DM's it's always as the ally turned evil, but it could be in any way. Also seen it where the character just fades from the story. Without just killing the character, it gives the DM more options later.</p><p></p><p>Especially if character death is so common, letting him live is that much better. Using something from his thought out backround is the easiest, and wont seem as random.</p><p></p><p>The hard part is normally how to introduce and merge a new character into the group. The higher the level the harder this seems to get.</p></blockquote><p></p>
[QUOTE="Laurel, post: 2843768, member: 17067"] Normally when we get into this situation the DM and player chat away from the group. They agree on a course of action that seems to appeal to both the story line and character, and this normally gets a better reaction from group when the split happens in game and only the player and DM know the plan. Rarely if ever is this death. It always remains in the back of the players minds that their comrade could appear at anytime. Granted with some DM's it's always as the ally turned evil, but it could be in any way. Also seen it where the character just fades from the story. Without just killing the character, it gives the DM more options later. Especially if character death is so common, letting him live is that much better. Using something from his thought out backround is the easiest, and wont seem as random. The hard part is normally how to introduce and merge a new character into the group. The higher the level the harder this seems to get. [/QUOTE]
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