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<blockquote data-quote="Diamond Cross" data-source="post: 5281227" data-attributes="member: 51024"><p>there's a classic module called Treasure Hunt (I think, I might be wrong) in which it describes a system where all PCs start out at zero level without any class or even alignment. They start out as slaves who were aboard a ship who crashed on the island and they have to escape the island. Each action they take is kept track of which determines what class and alignment they quealify most for. You pick up a club and try to hit a beast, that's a fighting action which you could qualify for the Fighter class. You help somebody out in some small way like giving a starving person some food, that could quality you for the Lawful Good alignment.</p><p></p><p>So you might want to look into that module.</p></blockquote><p></p>
[QUOTE="Diamond Cross, post: 5281227, member: 51024"] there's a classic module called Treasure Hunt (I think, I might be wrong) in which it describes a system where all PCs start out at zero level without any class or even alignment. They start out as slaves who were aboard a ship who crashed on the island and they have to escape the island. Each action they take is kept track of which determines what class and alignment they quealify most for. You pick up a club and try to hit a beast, that's a fighting action which you could qualify for the Fighter class. You help somebody out in some small way like giving a starving person some food, that could quality you for the Lawful Good alignment. So you might want to look into that module. [/QUOTE]
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