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Am I missing something? Spellcasters and armor?
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<blockquote data-quote="silentounce" data-source="post: 4275312" data-attributes="member: 67099"><p>But STATS are the character! Really, they're the key defining attributes. Why do you think their one of the first things you create? Yeah, I know personality is not completely stat dependent, but come on.... At first I was hesitant about 4e, but then the more I read the more I liked it. Now, it's starting to go the other way. A person shouldn't be punished with an unplayable character, or have to wait for a splat book to play an effective fighter with a high int and dex instead of strength. And don't say that you can play a strength build rogue, or a ranger, they're not the same things. Well, my first character is going to be a gnome warlord with 16, 10, 13, 13, 8, 18. I guess I'll find out first hand what the effects of such a build will be. Granted, that's still within the guidelines of one of the builds, but I only have a 16 in the key ability.</p><p></p><p>As to the rest of your post, this is still an RPG right, with a tactical miniature skirmishing element, right? Not the other way around. Your statement that tactical choices are where the variety lies, not how you build your character doesn't allay my fears. That shouldn't be the focus of an RPg in my opinion. Well, at least, it shouldn't outweigh other aspects. Your build, IS your character.</p></blockquote><p></p>
[QUOTE="silentounce, post: 4275312, member: 67099"] But STATS are the character! Really, they're the key defining attributes. Why do you think their one of the first things you create? Yeah, I know personality is not completely stat dependent, but come on.... At first I was hesitant about 4e, but then the more I read the more I liked it. Now, it's starting to go the other way. A person shouldn't be punished with an unplayable character, or have to wait for a splat book to play an effective fighter with a high int and dex instead of strength. And don't say that you can play a strength build rogue, or a ranger, they're not the same things. Well, my first character is going to be a gnome warlord with 16, 10, 13, 13, 8, 18. I guess I'll find out first hand what the effects of such a build will be. Granted, that's still within the guidelines of one of the builds, but I only have a 16 in the key ability. As to the rest of your post, this is still an RPG right, with a tactical miniature skirmishing element, right? Not the other way around. Your statement that tactical choices are where the variety lies, not how you build your character doesn't allay my fears. That shouldn't be the focus of an RPg in my opinion. Well, at least, it shouldn't outweigh other aspects. Your build, IS your character. [/QUOTE]
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Am I missing something? Spellcasters and armor?
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