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Am I no longer WoTC's target audience?
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<blockquote data-quote="pemerton" data-source="post: 7899619" data-attributes="member: 42582"><p>I know that 2nd ed AD&D Dark Sun had a lot of rules changes. I've read them - I have a copy of the 2nd ed Dark Sun boxed set. But some of the changes are obviously unnecessary (like restating armour and weapons - if everyone is using bone and chitin then there's no need to worry about it, as the 4e book recognises). And others - like the changes to starting level and stat - also seem unnecessary, which even the 3E fan conversions recognised.</p><p></p><p>As far as the classes and races are concerned, in 4e that was covered by themes and backgrounds, and I would expect that something similar would work in 5e. Of course psionics rules are needed, but (as I posted upthread) I think there have already been multiple versions of these in UA.</p><p></p><p>Frankly if someone owns 2nd ed Dark Sun and wants to run Dark Sun in 5e, it seems straightforward to me. And if they don't own 2nd ed Dark Sun, they can buy 4e Dark Sun - which will make it even more straightforward - for US $14.99 on DM's Guild.</p><p></p><p>I'm not seeing the big issue here.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7899619, member: 42582"] I know that 2nd ed AD&D Dark Sun had a lot of rules changes. I've read them - I have a copy of the 2nd ed Dark Sun boxed set. But some of the changes are obviously unnecessary (like restating armour and weapons - if everyone is using bone and chitin then there's no need to worry about it, as the 4e book recognises). And others - like the changes to starting level and stat - also seem unnecessary, which even the 3E fan conversions recognised. As far as the classes and races are concerned, in 4e that was covered by themes and backgrounds, and I would expect that something similar would work in 5e. Of course psionics rules are needed, but (as I posted upthread) I think there have already been multiple versions of these in UA. Frankly if someone owns 2nd ed Dark Sun and wants to run Dark Sun in 5e, it seems straightforward to me. And if they don't own 2nd ed Dark Sun, they can buy 4e Dark Sun - which will make it even more straightforward - for US $14.99 on DM's Guild. I'm not seeing the big issue here. [/QUOTE]
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