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Am I no longer WoTC's target audience?
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<blockquote data-quote="GreyLord" data-source="post: 7905683" data-attributes="member: 4348"><p>I think you may not understand the connection between ART and technology. Art HAS advanced and changed. You find some of the same arguments in relation to modern artists as you do in regards to game rules.</p><p></p><p>If you are of the sort that consider the art prior to the 20th century as old and outdated, it is very similar to those who have the same type of opinion to those who feel the same about games today vs. games of yesteryear (aka...chess and go for example).</p><p></p><p>Many may not be aware but art advances in technique and design (especially painting and architecture) and unlike game design, has advanced probably quicker (in reality, almost in a quadratic measure rather than a more linear measure) than game design over the past 50 years.</p><p></p><p>Technology probably is more intrinsic in art today in how it's developing than in game design as well.</p><p></p><p>THUS, I'd say that it's not just a comparison, but a reality that games are really just another form of art in many ways, and as art is more opinion and perception in what one likes or is good, the same holds for RPG's and games of that sort (as well as other types of games of which I participate in which is the boardgame scene).</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7905683, member: 4348"] I think you may not understand the connection between ART and technology. Art HAS advanced and changed. You find some of the same arguments in relation to modern artists as you do in regards to game rules. If you are of the sort that consider the art prior to the 20th century as old and outdated, it is very similar to those who have the same type of opinion to those who feel the same about games today vs. games of yesteryear (aka...chess and go for example). Many may not be aware but art advances in technique and design (especially painting and architecture) and unlike game design, has advanced probably quicker (in reality, almost in a quadratic measure rather than a more linear measure) than game design over the past 50 years. Technology probably is more intrinsic in art today in how it's developing than in game design as well. THUS, I'd say that it's not just a comparison, but a reality that games are really just another form of art in many ways, and as art is more opinion and perception in what one likes or is good, the same holds for RPG's and games of that sort (as well as other types of games of which I participate in which is the boardgame scene). [/QUOTE]
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