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Am I the only 3.0 grognard left?
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<blockquote data-quote="Aristotle" data-source="post: 1743040" data-attributes="member: 5885"><p>Well, yeah and no. I mean if thats your answer, and it works that way for you then great. In my opinion... The changes are minor enough from a clean slate, but there are obvious differences in the way things are balanced and whatnot when you try to mesh the products in an active setting. I'm not claiming either product does anything better. I was just wondering how you managed conversion. For instance, I'm running the original adventure path for my 3.5 game. The basics of the adventure mesh fine, but I've been rewriting many of the NPCs to ensure they comply with the newer rules. I tend to use the updated monsters from the 3.5 MM but I often do that 'on the fly'.</p><p></p><p></p><p>Nobody who knows me would ever acuse me of not having an imagination; and I constantly find a need/want for new material. I don't find the two to be mutually exclusive. Of course if you don't buy new stuff, the question doesn't really apply to you. I was just curious to see how folks who run strict 3.0 games handle 3.5 material.</p><p></p><p>I run a strict 3.5 game. I pretty much banned 3.0 material from my game. A few books that handle things beyond the scope of the core rules (i.e. Stronghold Builders and Manual of the Planes) still see some use but even the prestige classes and spells in those books are mostly left out of play.</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1743040, member: 5885"] Well, yeah and no. I mean if thats your answer, and it works that way for you then great. In my opinion... The changes are minor enough from a clean slate, but there are obvious differences in the way things are balanced and whatnot when you try to mesh the products in an active setting. I'm not claiming either product does anything better. I was just wondering how you managed conversion. For instance, I'm running the original adventure path for my 3.5 game. The basics of the adventure mesh fine, but I've been rewriting many of the NPCs to ensure they comply with the newer rules. I tend to use the updated monsters from the 3.5 MM but I often do that 'on the fly'. Nobody who knows me would ever acuse me of not having an imagination; and I constantly find a need/want for new material. I don't find the two to be mutually exclusive. Of course if you don't buy new stuff, the question doesn't really apply to you. I was just curious to see how folks who run strict 3.0 games handle 3.5 material. I run a strict 3.5 game. I pretty much banned 3.0 material from my game. A few books that handle things beyond the scope of the core rules (i.e. Stronghold Builders and Manual of the Planes) still see some use but even the prestige classes and spells in those books are mostly left out of play. [/QUOTE]
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Am I the only 3.0 grognard left?
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