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General Tabletop Discussion
*Dungeons & Dragons
Am I the only one that dislikes Adventure Paths?
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<blockquote data-quote="delericho" data-source="post: 6540818" data-attributes="member: 22424"><p>I like APs. Indeed, "Shackled City" is one of the 'big four' campaigns I've run - the ones that stand head and shoulders above the many other games I've run as being the best of the best.</p><p></p><p>But what I don't like is that the focus on APs seems to have led to other adventures being marginalised, or even disappearing. When "Shackled City" was first published, it was in Dungeon magazine where each part was one of several adventures that month, and later the AP was no more than one of three in the month's magazine. But with the Pathfinder AP, it's obviously the only included adventure, and although there's a separate line of Pathfinder adventures they're less frequent.</p><p></p><p>And, of course, 5e has its inaugural AP plus "Lost Mine of Phandelver" and, at present, no other official adventures. Which is something of a weakness.</p><p></p><p>So, yeah, I'd quite like to see more standalone adventures, and especially would like to see Dungeon magazine restart (in print or PDF) to fill the gap.</p><p></p><p>But one other thing to bear in mind about APs: Apparently, an awful lot of people actually buy them to <em>read</em> rather than to run. Indeed, that would be true of me - I now have 16 Pathfinder APs and have actually never played even one session of the game! That being the case, it's not really a surprise they're popular, as a multi-part linear story is probably an easier sell than six not-quite-connected stories would be.</p></blockquote><p></p>
[QUOTE="delericho, post: 6540818, member: 22424"] I like APs. Indeed, "Shackled City" is one of the 'big four' campaigns I've run - the ones that stand head and shoulders above the many other games I've run as being the best of the best. But what I don't like is that the focus on APs seems to have led to other adventures being marginalised, or even disappearing. When "Shackled City" was first published, it was in Dungeon magazine where each part was one of several adventures that month, and later the AP was no more than one of three in the month's magazine. But with the Pathfinder AP, it's obviously the only included adventure, and although there's a separate line of Pathfinder adventures they're less frequent. And, of course, 5e has its inaugural AP plus "Lost Mine of Phandelver" and, at present, no other official adventures. Which is something of a weakness. So, yeah, I'd quite like to see more standalone adventures, and especially would like to see Dungeon magazine restart (in print or PDF) to fill the gap. But one other thing to bear in mind about APs: Apparently, an awful lot of people actually buy them to [i]read[/i] rather than to run. Indeed, that would be true of me - I now have 16 Pathfinder APs and have actually never played even one session of the game! That being the case, it's not really a surprise they're popular, as a multi-part linear story is probably an easier sell than six not-quite-connected stories would be. [/QUOTE]
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Am I the only one that dislikes Adventure Paths?
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