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Am I the only one that likes two weapon fighting as is?
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<blockquote data-quote="Stormonu" data-source="post: 6040896" data-attributes="member: 52734"><p>Hmm. I haven't looked over the packet myself, but I'd wonder if it could be set up as a sort of CS dice situation. The base rule would be to grant a penalty to the attack roll, but deal normal damage with each OR you can choose to half the damage of the weapon and attack at no penalty. Fighters (and perhaps rogues) could expend CS dice instead of halving the weapon damage.</p><p></p><p>A little more complicated, but then it works for both camps and builds in effects for those that want to specialize in TWF.</p><p></p><p><EDIT> This would also allow for some hybrid attacks. You could do both weapon attacks at a to hit penalty and deal full damage, do the primary weapon at a penalty to do full damage and the off-hand weapon at no penalty to hit to do half damage or do both weapons at no penalty to hit but deal half damage each.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6040896, member: 52734"] Hmm. I haven't looked over the packet myself, but I'd wonder if it could be set up as a sort of CS dice situation. The base rule would be to grant a penalty to the attack roll, but deal normal damage with each OR you can choose to half the damage of the weapon and attack at no penalty. Fighters (and perhaps rogues) could expend CS dice instead of halving the weapon damage. A little more complicated, but then it works for both camps and builds in effects for those that want to specialize in TWF. <EDIT> This would also allow for some hybrid attacks. You could do both weapon attacks at a to hit penalty and deal full damage, do the primary weapon at a penalty to do full damage and the off-hand weapon at no penalty to hit to do half damage or do both weapons at no penalty to hit but deal half damage each. [/QUOTE]
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Community
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Am I the only one that likes two weapon fighting as is?
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