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Am I the Only One Totally Apathetic About Power Sources?
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<blockquote data-quote="D'karr" data-source="post: 4752627" data-attributes="member: 336"><p>The game rules are mute on the "feel of" the power sources, and in a sense that is very good. It gives the DM complete latitude to make them "feel" however he wants for his game.</p><p></p><p>I designed an encounter in which the players were fighting in the middle of an ancient battlefield. Mechanically, any attacks that used the Martial Power source was augmented, granting the character a +1 bonus to attack and damage. In that same area, the Arcane power source was muted and had a penalty. In "feel" terms I explained to the players that the area had been heavily bombarded with magical energies to suppress the arcane powers of anyone not of the "proper" army. Later on, they found specific talismans that when worn allowed the arcane power source to function normally in the same area. When they were later ambushed on that same field, the casters had a marked advantage.</p><p></p><p>If you want the power sources to mean something, then make it so. You don't need the permission from the designers (game rules) to develop the power sources in whatever manner you would like.</p></blockquote><p></p>
[QUOTE="D'karr, post: 4752627, member: 336"] The game rules are mute on the "feel of" the power sources, and in a sense that is very good. It gives the DM complete latitude to make them "feel" however he wants for his game. I designed an encounter in which the players were fighting in the middle of an ancient battlefield. Mechanically, any attacks that used the Martial Power source was augmented, granting the character a +1 bonus to attack and damage. In that same area, the Arcane power source was muted and had a penalty. In "feel" terms I explained to the players that the area had been heavily bombarded with magical energies to suppress the arcane powers of anyone not of the "proper" army. Later on, they found specific talismans that when worn allowed the arcane power source to function normally in the same area. When they were later ambushed on that same field, the casters had a marked advantage. If you want the power sources to mean something, then make it so. You don't need the permission from the designers (game rules) to develop the power sources in whatever manner you would like. [/QUOTE]
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Am I the Only One Totally Apathetic About Power Sources?
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