Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Am I the only one who doesn't like the arbitrary "boss monster" tag?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyICE" data-source="post: 6001864" data-attributes="member: 6684526"><p>Nope, that's not the issue! A Salamander Noble is perfectly appropriate as part of a threat for a level 10 party. It's simply the nature of the design. Salamander nobles don't have the action economy to really be a threat to the party on their own. </p><p></p><p><strong>One attack per round against one target will never threaten a party unless the attack has a high likelihood of inflicting instant death. </strong> Period. There are just too many ways to cycle players out, get out of combat, deny actions, and recover from even VERY hard hits on a single target that only happen once per round. </p><p></p><p>The only way to challenge an entire party is multi-attacks, multiple actions within the round structure, AOEs and zones, and other effects meant to acknowledge the multi-target nature of the encounter are necessary.</p><p></p><p>When you have five or six monsters doing that, well... heh. Good luck resolving combat in under 4 hours. "Each monster acts twice per round, and... hmmm... there's a trigger when they're bloodied, and they lay down a zone around them... the zones stack, so if you move there you will take 5+5+5+5 fire damage... unless you take a different path, then you move through that zone... and that zone... and... oh, you only take damage once per round per zone, so you don't take double damage there, but that is a different zone..."</p><p></p><p>The design is completely, totally different between 1 monster encounters and multiple. Even 3E knew that - every monster designed to be encountered on its own had breath weapons, iterative attacks, magic, and other multi-target features.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6001864, member: 6684526"] Nope, that's not the issue! A Salamander Noble is perfectly appropriate as part of a threat for a level 10 party. It's simply the nature of the design. Salamander nobles don't have the action economy to really be a threat to the party on their own. [B]One attack per round against one target will never threaten a party unless the attack has a high likelihood of inflicting instant death. [/B] Period. There are just too many ways to cycle players out, get out of combat, deny actions, and recover from even VERY hard hits on a single target that only happen once per round. The only way to challenge an entire party is multi-attacks, multiple actions within the round structure, AOEs and zones, and other effects meant to acknowledge the multi-target nature of the encounter are necessary. When you have five or six monsters doing that, well... heh. Good luck resolving combat in under 4 hours. "Each monster acts twice per round, and... hmmm... there's a trigger when they're bloodied, and they lay down a zone around them... the zones stack, so if you move there you will take 5+5+5+5 fire damage... unless you take a different path, then you move through that zone... and that zone... and... oh, you only take damage once per round per zone, so you don't take double damage there, but that is a different zone..." The design is completely, totally different between 1 monster encounters and multiple. Even 3E knew that - every monster designed to be encountered on its own had breath weapons, iterative attacks, magic, and other multi-target features. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Am I the only one who doesn't like the arbitrary "boss monster" tag?
Top