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General Tabletop Discussion
*Pathfinder & Starfinder
Am I the only one who doesn't like the arbitrary "boss monster" tag?
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<blockquote data-quote="Hussar" data-source="post: 6003015" data-attributes="member: 22779"><p>Do you really not see the one-true-wayism and gamer elitism here? Honestly?</p><p></p><p>You're basically saying that any DM, like me, who is not willing to turn D&D into a part time job, spending hours outside of the game building ships in bottles with math is an "average" person and should be ignored.</p><p></p><p>Sorry, I'll stick with average thanks. There's a reason I stopped creating stuff for 3e. You xp'd Steel Dan a while back for adding levels of fighter to an orc in 1e, yet strongly disagreed with me for doing exactly the same thing by simply using a higher level monter's statblock - a bugbear's for example.</p><p></p><p>Never mind that this is EXACTLY what the mechanics tell you to do in 1e, and ignoring the fact that adding 5 levels of fighter in AD&D takes about 30 seconds because all you did was add 5d10 HP and lower something's THAC0 by 5. That's it. That is the sum total of changes to a monster in 1e for adding 5 levels of fighter.</p><p></p><p>IOW, pretty much exactly how 4e does it. Bit simpler, but, not a whole lot. You don't add skills, you don't have feats, you don't change anything else. Heck, even size changes have no mechanical effect.</p><p></p><p>But, feel free to think that he was actually supporting your concept. It would help a whole lot in these conversations if you and Forever Slayer would at least get a basic grasp on any other edition than 3rd before you start talking about the changes 4e has made.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6003015, member: 22779"] Do you really not see the one-true-wayism and gamer elitism here? Honestly? You're basically saying that any DM, like me, who is not willing to turn D&D into a part time job, spending hours outside of the game building ships in bottles with math is an "average" person and should be ignored. Sorry, I'll stick with average thanks. There's a reason I stopped creating stuff for 3e. You xp'd Steel Dan a while back for adding levels of fighter to an orc in 1e, yet strongly disagreed with me for doing exactly the same thing by simply using a higher level monter's statblock - a bugbear's for example. Never mind that this is EXACTLY what the mechanics tell you to do in 1e, and ignoring the fact that adding 5 levels of fighter in AD&D takes about 30 seconds because all you did was add 5d10 HP and lower something's THAC0 by 5. That's it. That is the sum total of changes to a monster in 1e for adding 5 levels of fighter. IOW, pretty much exactly how 4e does it. Bit simpler, but, not a whole lot. You don't add skills, you don't have feats, you don't change anything else. Heck, even size changes have no mechanical effect. But, feel free to think that he was actually supporting your concept. It would help a whole lot in these conversations if you and Forever Slayer would at least get a basic grasp on any other edition than 3rd before you start talking about the changes 4e has made. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Am I the only one who doesn't like the arbitrary "boss monster" tag?
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