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Am I the only one who feels Eberron's setting to be limiting?
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<blockquote data-quote="Rel" data-source="post: 2665105" data-attributes="member: 99"><p>First up, that's one hell of a sentence! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I don't think you quite understood the intent of my post. I do not advocate that everybody should buy every setting because if there is something they don't like they can change it. I was suggesting that if your attitude is "I like Setting X except for Y" then you can try to find ways to minimize Y and nobody has any right to say that "you're not playing right". If Y is a dealbreaker then so be it.</p><p></p><p>If the OP's core assertion is that they can't enjoy a setting where a recent big war is a factor in the backstory then I guess Eberron is not for them. But if they like all other aspects of the setting then there is no reason why they can't work around or minimize the impact of that history on the game they wish to run. Plenty of examples have been cited here for how it can be done.</p><p></p><p>It is not possible for game designers to generate a setting that will please everybody. I suspect that very few people pick up a setting and love every aspect of it. The question is whether it has enough good stuff to provide you with the tools to run a game that will be fun for you and your players. The assertion that the Last War MUST figure heavily in any Eberron campaign is just not true. My current Eberron campaign has had almost nothing to do with the Last War and I've had to put in almost no effort at all to make it this way.</p></blockquote><p></p>
[QUOTE="Rel, post: 2665105, member: 99"] First up, that's one hell of a sentence! ;) I don't think you quite understood the intent of my post. I do not advocate that everybody should buy every setting because if there is something they don't like they can change it. I was suggesting that if your attitude is "I like Setting X except for Y" then you can try to find ways to minimize Y and nobody has any right to say that "you're not playing right". If Y is a dealbreaker then so be it. If the OP's core assertion is that they can't enjoy a setting where a recent big war is a factor in the backstory then I guess Eberron is not for them. But if they like all other aspects of the setting then there is no reason why they can't work around or minimize the impact of that history on the game they wish to run. Plenty of examples have been cited here for how it can be done. It is not possible for game designers to generate a setting that will please everybody. I suspect that very few people pick up a setting and love every aspect of it. The question is whether it has enough good stuff to provide you with the tools to run a game that will be fun for you and your players. The assertion that the Last War MUST figure heavily in any Eberron campaign is just not true. My current Eberron campaign has had almost nothing to do with the Last War and I've had to put in almost no effort at all to make it this way. [/QUOTE]
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Am I the only one who feels Eberron's setting to be limiting?
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