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Am I the only one who is sick of endless stat blocks?
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<blockquote data-quote="Silveras" data-source="post: 1125051" data-attributes="member: 6271"><p>That's because you are reading too much into what I said. I merely pointed out that, from my perspective, the parts Jurgen Hubert wants to see reduced are the parts for which some people will pick up the book, and the parts he wants to see expanded are not as useful (or outright of no interest) to them. </p><p></p><p>When I said that I found the flavor text "relatively useless", I was not complaining about it. I understand that it is there, and I do not mind it being there. My point was that, if the balance shifted more toward the flavor text, fewer people would find it worth purchasing. </p><p></p><p>Even people who are running FR campaigns might find it less desirable. I, for one, dislike the feeling that the campaign world changes to reflect each new novel that is published. Gradually, as a campaign I ran moved away from the "official" events, I would find less and less useful in the flavor text, as it increasingly contradicted events in my campaign. The rules stuff, though, is usable either way (for the most part). </p><p></p><p>That being said, I am running an Uthgardt character in a PBeM game. I like the Silver Marches. There is material I can use for my character in the FR game, and there are good ideas I can adapt to my homebrew world. If the content mix changed, though, to favor the flavor text, I would be less able to do either, and thus less likely to buy it.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1125051, member: 6271"] That's because you are reading too much into what I said. I merely pointed out that, from my perspective, the parts Jurgen Hubert wants to see reduced are the parts for which some people will pick up the book, and the parts he wants to see expanded are not as useful (or outright of no interest) to them. When I said that I found the flavor text "relatively useless", I was not complaining about it. I understand that it is there, and I do not mind it being there. My point was that, if the balance shifted more toward the flavor text, fewer people would find it worth purchasing. Even people who are running FR campaigns might find it less desirable. I, for one, dislike the feeling that the campaign world changes to reflect each new novel that is published. Gradually, as a campaign I ran moved away from the "official" events, I would find less and less useful in the flavor text, as it increasingly contradicted events in my campaign. The rules stuff, though, is usable either way (for the most part). That being said, I am running an Uthgardt character in a PBeM game. I like the Silver Marches. There is material I can use for my character in the FR game, and there are good ideas I can adapt to my homebrew world. If the content mix changed, though, to favor the flavor text, I would be less able to do either, and thus less likely to buy it. [/QUOTE]
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Am I the only one who is sick of endless stat blocks?
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