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Am I the only one who thinks Incarnum is hokey?
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<blockquote data-quote="moritheil" data-source="post: 2598949" data-attributes="member: 30610"><p>I congratulate you on what you know, and thank you for not attempting to assert that you can prove it.</p><p></p><p>My assertion is not that you have to think to incorporate it; it's that the more you think about it, the more you realize you CAN'T incorporate it smoothly. You have to be brain-dead, or at least willing to suspend logic, to do so.</p><p></p><p>I expect that WOTC would want to produce books that can be run together, much the same way that card game fans would expect that if they buy cards from the same game, they could be theoretically used together. What WOTC has done is the equivalent of taking M:tG and making a new color 'pink' that never existed before, destroying balance and an existing metaphysical scheme just to sell more packs.</p><p></p><p></p><p>For those of you looking for a link, here: <a href="http://www.wizards.com/default.asp?x=dnd/ex/20050907a&page=3" target="_blank">http://www.wizards.com/default.asp?x=dnd/ex/20050907a&page=3</a></p><p></p><p></p><p>Looking over some of the above posts, I'm seeing a lot of blind support for this product solely because it's new and it bucks the trend. I'm not sure that's healthy, but neither am I here to tell all of you what you can and can't think. I think it's sloppy and does not include helpful, plausible information on its integration into existing campaigns.</p><p></p><p></p><p></p><p>My problem with that method, Aaron, is that it is no longer Incarnum if it isn't a new energy, is it? I say that the fundamental premise stinks, and you say I should discard it. Very logical. But without that premise, what reason is there for me to use this material at all?</p></blockquote><p></p>
[QUOTE="moritheil, post: 2598949, member: 30610"] I congratulate you on what you know, and thank you for not attempting to assert that you can prove it. My assertion is not that you have to think to incorporate it; it's that the more you think about it, the more you realize you CAN'T incorporate it smoothly. You have to be brain-dead, or at least willing to suspend logic, to do so. I expect that WOTC would want to produce books that can be run together, much the same way that card game fans would expect that if they buy cards from the same game, they could be theoretically used together. What WOTC has done is the equivalent of taking M:tG and making a new color 'pink' that never existed before, destroying balance and an existing metaphysical scheme just to sell more packs. For those of you looking for a link, here: [url]http://www.wizards.com/default.asp?x=dnd/ex/20050907a&page=3[/url] Looking over some of the above posts, I'm seeing a lot of blind support for this product solely because it's new and it bucks the trend. I'm not sure that's healthy, but neither am I here to tell all of you what you can and can't think. I think it's sloppy and does not include helpful, plausible information on its integration into existing campaigns. My problem with that method, Aaron, is that it is no longer Incarnum if it isn't a new energy, is it? I say that the fundamental premise stinks, and you say I should discard it. Very logical. But without that premise, what reason is there for me to use this material at all? [/QUOTE]
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Am I the only one who thinks Incarnum is hokey?
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