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Am I too strict?
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<blockquote data-quote="Mort" data-source="post: 8023844" data-attributes="member: 762"><p>The 2 spells per level are the result of the wizard experimenting and researching during adventure and downtime. They appear because the wizard is scribbling and writing in his free moments which results in the 2 free spells per level.</p><p></p><p>The sidebar is there (and necessary) because other wizards, wizard libraries and found spellbooks are something characters find and represent a shortcut to possibly obtaining more spells than the 2 per level. (Edit: these are the spells that are copied as opposed to researched - very well laid out by the post above mine)</p><p></p><p></p><p></p><p>You stated it was a ruling and that it was the clear intent of the rules when people pointed out RAW and RAI you argued your ruling was crystal clear from the books not that it was a house rule.</p><p></p><p>As a house rule - it's a bit strict. How strict depends on how cash starved the characters actually are. If they have easy access to gold etc. then rule isn't that impactfull, if they are constantly trying to find any amount of gold - then it means the wizard isn't getting his spells transcribed anytime soon. What it likely means in practice: early levels will be rough and spell starved for the wizard but the issue will sort itself out by mid to high levels as gold becomes less of an issue.</p><p></p><p>Edit: If it's laid out at the beginning of the campaign, I don't think I'd have a problem with it. Wizards get lots and lots of advantages and this just compensates a bit.</p></blockquote><p></p>
[QUOTE="Mort, post: 8023844, member: 762"] The 2 spells per level are the result of the wizard experimenting and researching during adventure and downtime. They appear because the wizard is scribbling and writing in his free moments which results in the 2 free spells per level. The sidebar is there (and necessary) because other wizards, wizard libraries and found spellbooks are something characters find and represent a shortcut to possibly obtaining more spells than the 2 per level. (Edit: these are the spells that are copied as opposed to researched - very well laid out by the post above mine) You stated it was a ruling and that it was the clear intent of the rules when people pointed out RAW and RAI you argued your ruling was crystal clear from the books not that it was a house rule. As a house rule - it's a bit strict. How strict depends on how cash starved the characters actually are. If they have easy access to gold etc. then rule isn't that impactfull, if they are constantly trying to find any amount of gold - then it means the wizard isn't getting his spells transcribed anytime soon. What it likely means in practice: early levels will be rough and spell starved for the wizard but the issue will sort itself out by mid to high levels as gold becomes less of an issue. Edit: If it's laid out at the beginning of the campaign, I don't think I'd have a problem with it. Wizards get lots and lots of advantages and this just compensates a bit. [/QUOTE]
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