Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Am I too strict?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grantypants" data-source="post: 8024326" data-attributes="member: 6917406"><p>It sounds to me like what the situation really needs here is better, clearer communication. If a DM doesn't want to have wizards in their party, the DM should just say "no wizards". If you're strict at character creation, that prevents the problem. Even if you don't want to fully ban wizards, you should say specifically that you are making this houserule just to make wizards less powerful. From a player perspective, if a DM tells me that they have special houserules for a particular class, I would suspect that the DM has special plans for that class and that they <strong><em>do</em></strong> want a party member of that class. Maybe the DM has plot reasons in mind or maybe they're just playtesting a homebrew idea. </p><p></p><p>However, at this point you're already well past the character creation stage and you already established your houserule. That kind of houserule is fair, but only as long as your players have a reasonable chance to actually get the money or downtime they need to finish leveling up. That doesn't mean you have to railroad them into it, but the opportunity does have to be there. Being stuck in the desert and not getting the new spells right away is one thing, but there must be some way for the party to make it to an oasis or something where they <strong><em>can </em></strong>spend the gold and get the spells. It's not fair to your players to let them play wizards, but never let the wizards get the spells they earned by leveling up.</p></blockquote><p></p>
[QUOTE="Grantypants, post: 8024326, member: 6917406"] It sounds to me like what the situation really needs here is better, clearer communication. If a DM doesn't want to have wizards in their party, the DM should just say "no wizards". If you're strict at character creation, that prevents the problem. Even if you don't want to fully ban wizards, you should say specifically that you are making this houserule just to make wizards less powerful. From a player perspective, if a DM tells me that they have special houserules for a particular class, I would suspect that the DM has special plans for that class and that they [B][I]do[/I][/B] want a party member of that class. Maybe the DM has plot reasons in mind or maybe they're just playtesting a homebrew idea. However, at this point you're already well past the character creation stage and you already established your houserule. That kind of houserule is fair, but only as long as your players have a reasonable chance to actually get the money or downtime they need to finish leveling up. That doesn't mean you have to railroad them into it, but the opportunity does have to be there. Being stuck in the desert and not getting the new spells right away is one thing, but there must be some way for the party to make it to an oasis or something where they [B][I]can [/I][/B]spend the gold and get the spells. It's not fair to your players to let them play wizards, but never let the wizards get the spells they earned by leveling up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Am I too strict?
Top