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Am I too strict?
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<blockquote data-quote="Chaosmancer" data-source="post: 8025291" data-attributes="member: 6801228"><p>I'm not sure what most of that had to do with anything. And unless Helldritch is using your economy instead of the rules in the book, then my numbers are more accurate to what they are doing.</p><p></p><p></p><p></p><p>Understood that just fine</p><p></p><p></p><p></p><p>Okay, pause button. </p><p></p><p>So, you never mentioned that the Fighter is paying for repairs before, this does change things. </p><p></p><p>10% of the value. It looks like your group is still around level 3, so he likely has chainmail still (well, he shouldn't but we'll talk about that in a second) </p><p></p><p>So, making some number assumptions. Chainmail costs 7.5, shield costs 1, longsword 1.5, and longbow 5</p><p></p><p>Tarkud the Fighter has spent.... 15 gold on up keeping his equipment. </p><p>Bob the Wizard spent 200 just in copying his "free" spells. </p><p></p><p>In fact, Tarkud could have platemail which costs 150 to upkeep, giving a total of 157.5 gold and still be less. </p><p></p><p>Which is why he can buy magical arrows (new gear that isn't part of the upkeep) and potions. Which, while Bob can make if I assume you are going with the crafting rules, Bob is still spending money on. </p><p></p><p></p><p>Which, really starts getting ridiculous if we assume everyone has the same amount of gold. </p><p></p><p>Bob spent 400 gold between copying and buying one spell, assuming he isn't broke and can still afford to buy materials for potionmaking (which he will give to the party) he had to have somewhere between 500 and 600 gold, leaving him about 100 to spend on whatever he would like. </p><p></p><p>Now, my group tends to divide treasure evenly. Which means if Bob has 600 gold, then so does Tarduk. Who, assuming chainmail, has 585 gold to spend on whatever he would like. Which would of course be better armor, so he wouldn't pay for the repairs to his chain. Splint is 200, so he still has around 390 gold left for those magical arrows (buffing) and those potions (extras) </p><p></p><p>So, the wizard got a single new spell, and copied their class level up gains over, while Tarduk upgraded his equipment, bought magical items and potions to buff and heal, and is expecting more potions from Bob who is spending even more money on making Tardek better. </p><p></p><p>And, if every member of the party got at least 600 gold, that is 2,400 gold at 3rd level, and they'd likely invest in some plate. </p><p></p><p></p><p>And, let us jump ahead to the future of level 9. Where Bob is potentially spending 500 gp just to copy their spells they earned for free, and unless Tarduk is having to pay to maintain 5,000 gold worth of gear he is still paying pennies compared to Bob.</p><p></p><p></p><p></p><p></p><p>Um, an inconvenience? </p><p></p><p>Wizard's can't prepare a spell they don't have in their book, right? Per RAW, that would mean that unless they prepare these "insight" spells immediately and never un-prepare them they would lose them forever. </p><p></p><p>And since we are talking levels 2 and 3, where they only have likely 6 to 7 spells for prep, they are locking in over half their spells. That is more than a minor inconvenience.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8025291, member: 6801228"] I'm not sure what most of that had to do with anything. And unless Helldritch is using your economy instead of the rules in the book, then my numbers are more accurate to what they are doing. Understood that just fine Okay, pause button. So, you never mentioned that the Fighter is paying for repairs before, this does change things. 10% of the value. It looks like your group is still around level 3, so he likely has chainmail still (well, he shouldn't but we'll talk about that in a second) So, making some number assumptions. Chainmail costs 7.5, shield costs 1, longsword 1.5, and longbow 5 Tarkud the Fighter has spent.... 15 gold on up keeping his equipment. Bob the Wizard spent 200 just in copying his "free" spells. In fact, Tarkud could have platemail which costs 150 to upkeep, giving a total of 157.5 gold and still be less. Which is why he can buy magical arrows (new gear that isn't part of the upkeep) and potions. Which, while Bob can make if I assume you are going with the crafting rules, Bob is still spending money on. Which, really starts getting ridiculous if we assume everyone has the same amount of gold. Bob spent 400 gold between copying and buying one spell, assuming he isn't broke and can still afford to buy materials for potionmaking (which he will give to the party) he had to have somewhere between 500 and 600 gold, leaving him about 100 to spend on whatever he would like. Now, my group tends to divide treasure evenly. Which means if Bob has 600 gold, then so does Tarduk. Who, assuming chainmail, has 585 gold to spend on whatever he would like. Which would of course be better armor, so he wouldn't pay for the repairs to his chain. Splint is 200, so he still has around 390 gold left for those magical arrows (buffing) and those potions (extras) So, the wizard got a single new spell, and copied their class level up gains over, while Tarduk upgraded his equipment, bought magical items and potions to buff and heal, and is expecting more potions from Bob who is spending even more money on making Tardek better. And, if every member of the party got at least 600 gold, that is 2,400 gold at 3rd level, and they'd likely invest in some plate. And, let us jump ahead to the future of level 9. Where Bob is potentially spending 500 gp just to copy their spells they earned for free, and unless Tarduk is having to pay to maintain 5,000 gold worth of gear he is still paying pennies compared to Bob. Um, an inconvenience? Wizard's can't prepare a spell they don't have in their book, right? Per RAW, that would mean that unless they prepare these "insight" spells immediately and never un-prepare them they would lose them forever. And since we are talking levels 2 and 3, where they only have likely 6 to 7 spells for prep, they are locking in over half their spells. That is more than a minor inconvenience. [/QUOTE]
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