Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
AMA (Thurs April 30): Wolfgang Baur (Kobold Press, TSR, DUNGEON Magazine, D&D 5E Tyranny of Dragons, Advanced Races Compendium)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Monkey King" data-source="post: 6605528" data-attributes="member: 22474"><p>Sure! The compendium expands on the Advanced Races series for PC options, including new races, monstrous races, and classic races; 15 races in all with new spells, feats, archetypes, etc. </p><p></p><p>The more traditional races include the aasimar, gnolls, kobolds, lizardfolk, tieflings, and a few more. The races that come from Midgard originally include:</p><p></p><p><strong>1) The Ravenfolk,</strong> which are somewhat like tengu but changed up for a Norse or Slavic context. They are also called the Huginn, after one of Odin's ravens. Doomcroakers, rogues, and oracles, they're one of my favorites.</p><p><strong>2) The Tosculi, or waspfolk.</strong> There's not a lot of insectfolk about, but these are somewhat like humanoid versions of the tarantula wasp (which is a nightmarish real species that, you know, eats tarantulas). The tosculi are a hive species, and the PC versions are the outcasts, called the Hiveless. I did a bunch of design and development with these for the Southlands, which ships this summer. They make strong villains and tragic longer heroes.</p><p><strong>3) Darakhul</strong>: These are intelligent, social ghouls, as found in Midgard campaign setting's Empire of the Ghoul. Playing undead and generally evil PCs is tricky, but possible. They make wonderful, wonderful villains. If I could just run an all-underdark campaign again, they'd definitely be in it.</p><p><strong>4) Dragonkin and Gearforged:</strong> These are Midgard takes on races found in various forms since forever, so I'm counting them as "half Midgard, half universal." The gearforged are automatons inhabited by human souls, living so long as the rust monsters don't catch them. The dragonkin are serpentine and have some secrets tied to the setting that... Well, dragons can keep a secret, for now. I have a dragonkin story to tell, but it's a stretch goal for the project. (You heard nothing about draconic secrets in this AMA...Nothing...)</p><p><strong>5) Shadow Fey:</strong> One of my favorites, which are elves devoted to the Shadow Realm and a dark queen. They were the villains of the first campaign arc in Midgard, which was mostly Zobeck at the time. I wanted a race of fey who were snooty, vile, and totally right about being superior to your common human. They're arrogant, but not pure evil--they are sometimes caught doing the right and decent thing. Think of them as the neutral troublemakers in between the drow and the high elves on the alignment chart. The shadow fey have attitude, cool powers over shadow, and yeah, I love this chapter. Hell, I want to play one of the shadow fey.</p><p></p><p>The book as a whole is setting-neutral; it's not a Midgard supplement, though it includes sidebars and additional lore for the Midgard races. </p><p></p><p>If we're lucky, we'll also get to do the Trollkin or the Elfmarked or others specific to Midgard, as well as several classic species that gamers will know from Dragonlance or Greyhawk or elsewhere.</p></blockquote><p></p>
[QUOTE="Monkey King, post: 6605528, member: 22474"] Sure! The compendium expands on the Advanced Races series for PC options, including new races, monstrous races, and classic races; 15 races in all with new spells, feats, archetypes, etc. The more traditional races include the aasimar, gnolls, kobolds, lizardfolk, tieflings, and a few more. The races that come from Midgard originally include: [B]1) The Ravenfolk,[/B] which are somewhat like tengu but changed up for a Norse or Slavic context. They are also called the Huginn, after one of Odin's ravens. Doomcroakers, rogues, and oracles, they're one of my favorites. [B]2) The Tosculi, or waspfolk.[/B] There's not a lot of insectfolk about, but these are somewhat like humanoid versions of the tarantula wasp (which is a nightmarish real species that, you know, eats tarantulas). The tosculi are a hive species, and the PC versions are the outcasts, called the Hiveless. I did a bunch of design and development with these for the Southlands, which ships this summer. They make strong villains and tragic longer heroes. [B]3) Darakhul[/B]: These are intelligent, social ghouls, as found in Midgard campaign setting's Empire of the Ghoul. Playing undead and generally evil PCs is tricky, but possible. They make wonderful, wonderful villains. If I could just run an all-underdark campaign again, they'd definitely be in it. [B]4) Dragonkin and Gearforged:[/B] These are Midgard takes on races found in various forms since forever, so I'm counting them as "half Midgard, half universal." The gearforged are automatons inhabited by human souls, living so long as the rust monsters don't catch them. The dragonkin are serpentine and have some secrets tied to the setting that... Well, dragons can keep a secret, for now. I have a dragonkin story to tell, but it's a stretch goal for the project. (You heard nothing about draconic secrets in this AMA...Nothing...) [B]5) Shadow Fey:[/B] One of my favorites, which are elves devoted to the Shadow Realm and a dark queen. They were the villains of the first campaign arc in Midgard, which was mostly Zobeck at the time. I wanted a race of fey who were snooty, vile, and totally right about being superior to your common human. They're arrogant, but not pure evil--they are sometimes caught doing the right and decent thing. Think of them as the neutral troublemakers in between the drow and the high elves on the alignment chart. The shadow fey have attitude, cool powers over shadow, and yeah, I love this chapter. Hell, I want to play one of the shadow fey. The book as a whole is setting-neutral; it's not a Midgard supplement, though it includes sidebars and additional lore for the Midgard races. If we're lucky, we'll also get to do the Trollkin or the Elfmarked or others specific to Midgard, as well as several classic species that gamers will know from Dragonlance or Greyhawk or elsewhere. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
AMA (Thurs April 30): Wolfgang Baur (Kobold Press, TSR, DUNGEON Magazine, D&D 5E Tyranny of Dragons, Advanced Races Compendium)
Top