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AMA (Thurs April 30): Wolfgang Baur (Kobold Press, TSR, DUNGEON Magazine, D&D 5E Tyranny of Dragons, Advanced Races Compendium)
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<blockquote data-quote="Monkey King" data-source="post: 6605777" data-attributes="member: 22474"><p>The weird thing about me and the Realms is that I've written relatively few adventures for the setting, but the ones I have done are all among my favorites. The place lends itself to heroic action, it oozes adventure, it's the land of a million hooks. That's a wonderful playground for any DM or designer. </p><p></p><p>My favorite city is Waterdeep, because it's big and sprawling and has the most lore and a fine criminal underworld. I'm not a Realms loremaster by any stretch, mind you, but how can you not love Skullport? </p><p></p><p>For running a new adventure, I'm sort of thinking Calimshan, the Shining Sea, the Lake of Steam and the Border Kingdoms. Deserts and the Shaar Desolation, the Jungles of Chult. I've been in a tropical, high-adventure sort of mood because of the Southlands work, and I could easily run something Southland-ish or Al-Qadimish in the southern corner of the Realms. </p><p></p><p>Something I enjoyed at the table? Well, Steve Winter ran a wonderful campaign of the <a href="http://www.drivethrurpg.com/product/139762/Barrowmaze-Complete?affiliate_id=178947" target="_blank">Barrowmaze megadungeon</a> (converted for 5th Edition) last year. The necromancers and undead and traps of that were extremely enjoyable, a pure romp of the old school. The moment at the table that was trouble for us was the halfling barbarian who kept falling for the vampire's charm every time we visited. It became a running gag: we would visit the wrong section of the Barrowmaze, and presto, the barbarian is charmed, we lose and have to retreat. </p><p></p><p>It was nice to see a bunch of old-school industry vets being outsmarted by the monsters once or twice (and yep, my character was outsmarted there too!). We'd go lick our wounds and say "We'll get him next time--and you need to make one of those saves!"</p></blockquote><p></p>
[QUOTE="Monkey King, post: 6605777, member: 22474"] The weird thing about me and the Realms is that I've written relatively few adventures for the setting, but the ones I have done are all among my favorites. The place lends itself to heroic action, it oozes adventure, it's the land of a million hooks. That's a wonderful playground for any DM or designer. My favorite city is Waterdeep, because it's big and sprawling and has the most lore and a fine criminal underworld. I'm not a Realms loremaster by any stretch, mind you, but how can you not love Skullport? For running a new adventure, I'm sort of thinking Calimshan, the Shining Sea, the Lake of Steam and the Border Kingdoms. Deserts and the Shaar Desolation, the Jungles of Chult. I've been in a tropical, high-adventure sort of mood because of the Southlands work, and I could easily run something Southland-ish or Al-Qadimish in the southern corner of the Realms. Something I enjoyed at the table? Well, Steve Winter ran a wonderful campaign of the [URL="http://www.drivethrurpg.com/product/139762/Barrowmaze-Complete?affiliate_id=178947"]Barrowmaze megadungeon[/URL] (converted for 5th Edition) last year. The necromancers and undead and traps of that were extremely enjoyable, a pure romp of the old school. The moment at the table that was trouble for us was the halfling barbarian who kept falling for the vampire's charm every time we visited. It became a running gag: we would visit the wrong section of the Barrowmaze, and presto, the barbarian is charmed, we lose and have to retreat. It was nice to see a bunch of old-school industry vets being outsmarted by the monsters once or twice (and yep, my character was outsmarted there too!). We'd go lick our wounds and say "We'll get him next time--and you need to make one of those saves!" [/QUOTE]
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AMA (Thurs April 30): Wolfgang Baur (Kobold Press, TSR, DUNGEON Magazine, D&D 5E Tyranny of Dragons, Advanced Races Compendium)
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