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Amazing's Collection [Updated 9/06/08]
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<blockquote data-quote="Amazing Triangle" data-source="post: 2821602" data-attributes="member: 39939"><p><strong>Threan Falath</strong></p><p></p><p>Character Sheet</p><p></p><p><strong> Threan Falath Whisper Gnome Male (Scout 10/Fighter 2\Psychic 3\Dread Commando 5):</strong> CR 10; Medium-size; HD 2d10+8d8+30; HP 86; Init 15; Spd 40 ft.; AC 29 {10+5 Dex+8 armor+1 Def.+1 NA+1 Dodge+2 Skirmish+1size}, touch 20, flat-footed 21 (+1 natural); BAB +9/+4; Grap +11; Atk;+16/+11 1d6+3 20x3 +1d6 acid</p><p></p><p><strong>Full Atk:</strong> +16/+11 1d6+3 20x3 +1d6 acid (negates any miss chances)</p><p>Space/Reach 5 ft/5 ft; </p><p>SA: Sudden Strike (+3d6), Skirmish (+3d6, +2AC), Greater Psionic Shot (+4d6) </p><p></p><p>SQ: Trap finding, Battle Fortitude +1, Uncanny Dodge, Evasion, Trackless Step, Fast movement +10ft., Flawless Stride, Camouflage, Blindsense 30ft, Low-light vision, Darkvision 60ft., 1/day-Silence, Ghost Sound, Mage Hand, Message, Team Initiative Bonus (all allies w/in 30ft. who can see me get +5 initiative bonus), Armored Ease (4), Stealthy Movement (No penalty on Hide/Move Silently Checks while moving up to your full speed, -10 while running or charging)</p><p></p><p>AL N</p><p>SV Fort: 9+4+1=14, Ref: 10+5=15, Will: 5+2=7 </p><p></p><p><strong>Stats:</strong></p><p>Str 15, Dex 20, Con 16, Int 14, Wis 14, Cha 10</p><p></p><p><strong>Skills:</strong> 130sk. Pts.</p><p>Hide 22, Move Silently 22, Spot 17, Listen 17, Open Lock 15, Disguise 13, Concentration 16, Search 15, Disable Devise 15, Balance 10, Jump 7, Swim 5</p><p></p><p><strong>Feats:</strong> </p><p>From Leveling: Dodge, Mobility, Rapid Shot, Psionic Meditation, Improved Initiative</p><p></p><p>Bonus Fighter: Quick Draw, Shot on the Run</p><p></p><p>Psyhic Warrior: Psionic Shot, Greater Psionic Shot</p><p></p><p>Scout: Point Blank Shot, Precise Shot </p><p></p><p><strong>Powers</strong> </p><p>Manifester level 3: 6 power points 3-1st level powers</p><p>Chameleon 1pp (+10 hide check; 30mins.)</p><p>Force Screen 1pp (+4 Shield bonus to AC; 3 rounds)</p><p>Burst 1pp (+10 speed; swift action 1 round)</p><p></p><p></p><p><strong>Possessions:</strong></p><p>+3 Mithral Breastplate (13200), Small Longbow (+2 Str) +1 Seeking Corrosive (18400), Gloves of Dex +2 (4000), Ring of Sustence (2500), Ring of Protection +1 (2000), Amulet of Natural Armor +1 (2000), Silver dagger (22), Ever burning Torch (110), 100ft Silk Rope (20), Backpack (2), Signal whistle (.80), 2 grappling hook (2), Ink (8), 2 Inkpen (.20), 5 Parchment (1), Notebook (20), Bag of Holding (type I) (2500), Hat of Disguise (1800), Greater Invisibility scroll x2 (1400), Cure Critical Wounds (700), Smuggler’s Boot w/small vial of acid for burning locks (60gp), Thieves’ Tools (100gp), 68gp</p><p>Arrows Regular 40 (2), Silver Arrows 20 (21), Adamantine Arrows 20 (61), Cold Iron Arrows 20 (2)</p><p></p><p></p><p>Look:</p><p>You see a tall thin gnome standing in front of you, but unlike you would normally expect he is withdrawn and secluded. His gray eyes hide much as does his silence. His clothing is black, dark as night, but he seems to hold dignity in his posture. He has a short sword at his hip and a longbow over his shoulder. He has one quiver on his back and a bag at that he carries on his hip. You see him shy away from anything but water and bread. He seems to travel faster than others of his race something that seems out of place for a gnome. He seems to be a very dark and brooding figure, or at least as much of an opposite from traditional gnomes that you find it strange.</p></blockquote><p></p>
[QUOTE="Amazing Triangle, post: 2821602, member: 39939"] [b]Threan Falath[/b] Character Sheet [B] Threan Falath Whisper Gnome Male (Scout 10/Fighter 2\Psychic 3\Dread Commando 5):[/B] CR 10; Medium-size; HD 2d10+8d8+30; HP 86; Init 15; Spd 40 ft.; AC 29 {10+5 Dex+8 armor+1 Def.+1 NA+1 Dodge+2 Skirmish+1size}, touch 20, flat-footed 21 (+1 natural); BAB +9/+4; Grap +11; Atk;+16/+11 1d6+3 20x3 +1d6 acid [B]Full Atk:[/B] +16/+11 1d6+3 20x3 +1d6 acid (negates any miss chances) Space/Reach 5 ft/5 ft; SA: Sudden Strike (+3d6), Skirmish (+3d6, +2AC), Greater Psionic Shot (+4d6) SQ: Trap finding, Battle Fortitude +1, Uncanny Dodge, Evasion, Trackless Step, Fast movement +10ft., Flawless Stride, Camouflage, Blindsense 30ft, Low-light vision, Darkvision 60ft., 1/day-Silence, Ghost Sound, Mage Hand, Message, Team Initiative Bonus (all allies w/in 30ft. who can see me get +5 initiative bonus), Armored Ease (4), Stealthy Movement (No penalty on Hide/Move Silently Checks while moving up to your full speed, -10 while running or charging) AL N SV Fort: 9+4+1=14, Ref: 10+5=15, Will: 5+2=7 [B]Stats:[/B] Str 15, Dex 20, Con 16, Int 14, Wis 14, Cha 10 [B]Skills:[/B] 130sk. Pts. Hide 22, Move Silently 22, Spot 17, Listen 17, Open Lock 15, Disguise 13, Concentration 16, Search 15, Disable Devise 15, Balance 10, Jump 7, Swim 5 [B]Feats:[/B] From Leveling: Dodge, Mobility, Rapid Shot, Psionic Meditation, Improved Initiative Bonus Fighter: Quick Draw, Shot on the Run Psyhic Warrior: Psionic Shot, Greater Psionic Shot Scout: Point Blank Shot, Precise Shot [B]Powers[/B] Manifester level 3: 6 power points 3-1st level powers Chameleon 1pp (+10 hide check; 30mins.) Force Screen 1pp (+4 Shield bonus to AC; 3 rounds) Burst 1pp (+10 speed; swift action 1 round) [B]Possessions:[/B] +3 Mithral Breastplate (13200), Small Longbow (+2 Str) +1 Seeking Corrosive (18400), Gloves of Dex +2 (4000), Ring of Sustence (2500), Ring of Protection +1 (2000), Amulet of Natural Armor +1 (2000), Silver dagger (22), Ever burning Torch (110), 100ft Silk Rope (20), Backpack (2), Signal whistle (.80), 2 grappling hook (2), Ink (8), 2 Inkpen (.20), 5 Parchment (1), Notebook (20), Bag of Holding (type I) (2500), Hat of Disguise (1800), Greater Invisibility scroll x2 (1400), Cure Critical Wounds (700), Smuggler’s Boot w/small vial of acid for burning locks (60gp), Thieves’ Tools (100gp), 68gp Arrows Regular 40 (2), Silver Arrows 20 (21), Adamantine Arrows 20 (61), Cold Iron Arrows 20 (2) Look: You see a tall thin gnome standing in front of you, but unlike you would normally expect he is withdrawn and secluded. His gray eyes hide much as does his silence. His clothing is black, dark as night, but he seems to hold dignity in his posture. He has a short sword at his hip and a longbow over his shoulder. He has one quiver on his back and a bag at that he carries on his hip. You see him shy away from anything but water and bread. He seems to travel faster than others of his race something that seems out of place for a gnome. He seems to be a very dark and brooding figure, or at least as much of an opposite from traditional gnomes that you find it strange. [/QUOTE]
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