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Ambidexterity in 3.5
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<blockquote data-quote="Kae'Yoss" data-source="post: 2093312" data-attributes="member: 4134"><p>Wanna bet? </p><p></p><p> </p><p></p><p>You owe me 100 bucks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>If you use a weapon one handed, you get 1x Str. If you use it in the off-hand, you get 0.5x Str. If you use both hands with the same weapon, you get the 1x for your main hand and the 0.5 for your off hand, for a total of 1.5x Str. If you use two weapons, you gain 1x for your main hand and 0.5 for your off hand, for a total of 1.5x Str. Why should two-weapon fighters get 2x instead of 1.5x? </p><p></p><p>At the moment, That ranger 1 with Str 14 will have 1d8+2 plus 1d6+1 (Longsword and Shortsword), for an average of 11, or, with a double blade, 1d8+2 plus 1d8+1, avg 12. The greatsword wielding Fighter with Str 14 will have 2d6+3, average 10. </p><p></p><p>So TWF will already be able to get more damage. </p><p></p><p>But of course the number crunching is much more difficult than that: There's the thing about statistical average damage which will favour the THF because he has a bigger chance to hit, there's the fact that the TWF will need more feats to pull it off, and needs to get two weapons ensorcelled, but also the fact that Feats like Weapon Specialization, Divine Might, Arcane Strike and other Feats that give bonus damage per strike will favour the TWF, as do bonus damage dice like from flaming weapons, and, of course, sneak attack, which will probably have the highest impact. (This will be the most dangerous with those classes that have both the full BAB and sneak attack, like the Rokugan Ninja or the UA Fighter Variant that gets SA instead of Bonus Feats.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2093312, member: 4134"] Wanna bet? You owe me 100 bucks ;) :p If you use a weapon one handed, you get 1x Str. If you use it in the off-hand, you get 0.5x Str. If you use both hands with the same weapon, you get the 1x for your main hand and the 0.5 for your off hand, for a total of 1.5x Str. If you use two weapons, you gain 1x for your main hand and 0.5 for your off hand, for a total of 1.5x Str. Why should two-weapon fighters get 2x instead of 1.5x? At the moment, That ranger 1 with Str 14 will have 1d8+2 plus 1d6+1 (Longsword and Shortsword), for an average of 11, or, with a double blade, 1d8+2 plus 1d8+1, avg 12. The greatsword wielding Fighter with Str 14 will have 2d6+3, average 10. So TWF will already be able to get more damage. But of course the number crunching is much more difficult than that: There's the thing about statistical average damage which will favour the THF because he has a bigger chance to hit, there's the fact that the TWF will need more feats to pull it off, and needs to get two weapons ensorcelled, but also the fact that Feats like Weapon Specialization, Divine Might, Arcane Strike and other Feats that give bonus damage per strike will favour the TWF, as do bonus damage dice like from flaming weapons, and, of course, sneak attack, which will probably have the highest impact. (This will be the most dangerous with those classes that have both the full BAB and sneak attack, like the Rokugan Ninja or the UA Fighter Variant that gets SA instead of Bonus Feats. [/QUOTE]
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