Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Ambidexterity in 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RandomPrecision" data-source="post: 2094055" data-attributes="member: 29267"><p>Not necessarily - two-weapon fighting is just plain difficult compared to normal fighting. Less weight makes it easily to do.</p><p></p><p></p><p></p><p>That doesn't make any sense. You're saying that fighting with two weapons gives characters an off-hand as a penalty. The penalty given by TWF is the -2 to attack rolls, not having an off-hand.</p><p></p><p></p><p></p><p>I don't have the rulebooks in front of me, but I think the table for using a two weapons specifically says "Off-hand weapon is light" for one of the categories. That seems to be rather strongly related to the off-hand. In fact, I think the category that gives -2/-2 is labeled "Two weapon fighting feat and off-hand weapon is light", at least in the 3.5 Player's Handbook.</p><p></p><p></p><p></p><p>I was under the assumption that since most people are right-handed, most characters are right-handed. If it's ever relevant to the game, we're played that characters have the same primary and off-hands of the characters playing them (which makes for a variety of interesting scenarios - we have one player whose characters often perish, and I always ask why the new person we hire happens to be another lefty, and I also frequently pester the DM by making written requests for free ambidexterity bonuses with both hands). Regardless, even if there isn't an explicit mechanism, players should be allowed to determine what hand their characters specialize in. Perfect ambidexterity is unusual enough that it should probably require a feat. To use another example, what if I want a character who can write with both hands? Should I take two-weapon fighting, since you claim that ambidexterity is part of that feat?</p><p></p><p></p><p></p><p>That's silly. It's still an off-hand, you're just not calling it one. Ambidexterity should affect more than what the off-hand is called, it should eliminate the presense of it. Both hands become primary hands.</p><p></p><p></p><p></p><p>I really don't agree. Ambidextrous characters shouldn't have off-hands, no matter what. Perhaps using light weapons can still give a +2 bonus, but there definitely shouldn't be an off-hand strength penalty to characters that don't have off-hands. I don't think it's unreasonable for a feat that requires 15 dexterity to make one's off-hand a primary hand. Someone who is ambidextrous but untrained in TWF will still be horrible at fighting with two weapons - they'll still have -6 to attacks from each hand, and all but one attack will be with a given weapon, due to the lack of experience with the fighting style. However, an ambidextrous character shouldn't be bound to one weapon over the other for this. An ambidextrous character wielding a dagger and a shortsword without improved TWF should be able to make a full attack with either weapon, and then one attack with the other (subtracting the applicable penalties for not having TWF if applicable, and the -2 that persists).</p></blockquote><p></p>
[QUOTE="RandomPrecision, post: 2094055, member: 29267"] Not necessarily - two-weapon fighting is just plain difficult compared to normal fighting. Less weight makes it easily to do. That doesn't make any sense. You're saying that fighting with two weapons gives characters an off-hand as a penalty. The penalty given by TWF is the -2 to attack rolls, not having an off-hand. I don't have the rulebooks in front of me, but I think the table for using a two weapons specifically says "Off-hand weapon is light" for one of the categories. That seems to be rather strongly related to the off-hand. In fact, I think the category that gives -2/-2 is labeled "Two weapon fighting feat and off-hand weapon is light", at least in the 3.5 Player's Handbook. I was under the assumption that since most people are right-handed, most characters are right-handed. If it's ever relevant to the game, we're played that characters have the same primary and off-hands of the characters playing them (which makes for a variety of interesting scenarios - we have one player whose characters often perish, and I always ask why the new person we hire happens to be another lefty, and I also frequently pester the DM by making written requests for free ambidexterity bonuses with both hands). Regardless, even if there isn't an explicit mechanism, players should be allowed to determine what hand their characters specialize in. Perfect ambidexterity is unusual enough that it should probably require a feat. To use another example, what if I want a character who can write with both hands? Should I take two-weapon fighting, since you claim that ambidexterity is part of that feat? That's silly. It's still an off-hand, you're just not calling it one. Ambidexterity should affect more than what the off-hand is called, it should eliminate the presense of it. Both hands become primary hands. I really don't agree. Ambidextrous characters shouldn't have off-hands, no matter what. Perhaps using light weapons can still give a +2 bonus, but there definitely shouldn't be an off-hand strength penalty to characters that don't have off-hands. I don't think it's unreasonable for a feat that requires 15 dexterity to make one's off-hand a primary hand. Someone who is ambidextrous but untrained in TWF will still be horrible at fighting with two weapons - they'll still have -6 to attacks from each hand, and all but one attack will be with a given weapon, due to the lack of experience with the fighting style. However, an ambidextrous character shouldn't be bound to one weapon over the other for this. An ambidextrous character wielding a dagger and a shortsword without improved TWF should be able to make a full attack with either weapon, and then one attack with the other (subtracting the applicable penalties for not having TWF if applicable, and the -2 that persists). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Ambidexterity in 3.5
Top