Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Ambidexterity in 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 2110616" data-attributes="member: 4134"><p>Not when they can surprise, flank, and backstab. Improved Invisibility isn't that hard to come by once the party arcanist has turned level 10 or so.</p><p></p><p></p><p></p><p>And it won't hurt them to leave things as it is, either. So we just stay with the old concept, yes?</p><p></p><p></p><p></p><p>First, honest fighting is for losers. You might have been honest in your fighting, but the other guy is the one still breathing, because he exploited his advantages as he got them.</p><p>Second, it would make twf more cost-effective, strength-wise, for strength-based warrior types. So you would be better off with TWF whether you use strength or finesse. </p><p></p><p>No, I like things as they are: there are good fighting styles for those with a lot of strength and raw fighting ability (namely, using a big weapon), and others for those who are agile and use tactical measures (i.e. sneak attack). So if you want to use TWF and be good at it, you shouldn't use strength alone and play straight fighter. Instead, you go another way.</p><p></p><p>BTW: A rogue/righter can be a real deadly combination for TWF: Sneak Attack combined with tons of bonus feats to use for exotic weapons and increase of the fighting style. </p><p></p><p>To sum it up: The 1x/0.5x rule for TWF is fine IMO. It won't prove more effective than using a Two-handed weapon and brute strength, but I don't think it should, as I don't picture two-weapon fighters as big guys with arms like tree trunks. Besides, it keeps the consistency with TWF in that you get 1.5x your strength if you use both of your arms.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2110616, member: 4134"] Not when they can surprise, flank, and backstab. Improved Invisibility isn't that hard to come by once the party arcanist has turned level 10 or so. And it won't hurt them to leave things as it is, either. So we just stay with the old concept, yes? First, honest fighting is for losers. You might have been honest in your fighting, but the other guy is the one still breathing, because he exploited his advantages as he got them. Second, it would make twf more cost-effective, strength-wise, for strength-based warrior types. So you would be better off with TWF whether you use strength or finesse. No, I like things as they are: there are good fighting styles for those with a lot of strength and raw fighting ability (namely, using a big weapon), and others for those who are agile and use tactical measures (i.e. sneak attack). So if you want to use TWF and be good at it, you shouldn't use strength alone and play straight fighter. Instead, you go another way. BTW: A rogue/righter can be a real deadly combination for TWF: Sneak Attack combined with tons of bonus feats to use for exotic weapons and increase of the fighting style. To sum it up: The 1x/0.5x rule for TWF is fine IMO. It won't prove more effective than using a Two-handed weapon and brute strength, but I don't think it should, as I don't picture two-weapon fighters as big guys with arms like tree trunks. Besides, it keeps the consistency with TWF in that you get 1.5x your strength if you use both of your arms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Ambidexterity in 3.5
Top