HellHound
ENnies winner and NOT Scrappy Doo
Crimson Contracts - The Assassin's Manifesto is now available from the Ambient Inc. RPGnow Storefront.
128 pages not including cover. All soaked in blood.
The Assassin's Sourcebook. Dark tales of killers for hire. New core and prestige classes, spells, magic, equipment and more.
But the book is far more than rules and "crunch". There are sections without rules entirely... The role of the assassin, types and styles of assassins as well as roleplaying ideas and character concepts, how to go about plying the trade of murder - getting contracts, executing them and even more importantly for many, making sure you get paid. How the guilds and assassin societies interact, how to break into the "market" of pay-for-slay, and the peculiar quirks that some hired killers tend to manifest.
Crimson Contracts, The Assassin's Manifesto, written by Michael Chapin and Timothy Willard of 'the Brood' and illustrated by Micheal Martin, published by Ambient Inc.
http://www.rpgnow.com/product_info.php?products_id=531&
128 pages not including cover. All soaked in blood.
The Assassin's Sourcebook. Dark tales of killers for hire. New core and prestige classes, spells, magic, equipment and more.
- New Skills and Variant Skill Uses - Including Networking
- Magic Items - Weapons, special armors for a particular guild, potions and more, including new psionic items!
- New Spells - To make every targets day a happy day for those who slay for pay!
- Fifteen New Prestige Classes - From the Stalker of the Sands to the Brutal Killer to a Paladin assassin PrC
- Assassin Organizations - A dozen drop-in groups of thugs, thieves and deadly killers.
- NPC Classes - Friendly people to flesh out thieves guilds and the slums!
- New poisons and rules for handling these deadly concoctions.
- Creature templates including the ShadowBorn and Poison Child.
- Variant rules for breaking someone's kneck, torture, handling poison, intimidation, garroting and chokeholds.
- And even more fun that can stalk your PC's....
- And kill them.
But the book is far more than rules and "crunch". There are sections without rules entirely... The role of the assassin, types and styles of assassins as well as roleplaying ideas and character concepts, how to go about plying the trade of murder - getting contracts, executing them and even more importantly for many, making sure you get paid. How the guilds and assassin societies interact, how to break into the "market" of pay-for-slay, and the peculiar quirks that some hired killers tend to manifest.
Crimson Contracts, The Assassin's Manifesto, written by Michael Chapin and Timothy Willard of 'the Brood' and illustrated by Micheal Martin, published by Ambient Inc.
http://www.rpgnow.com/product_info.php?products_id=531&