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American Indians Colonize the Old world in 1250 BC
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<blockquote data-quote="Agray Day" data-source="post: 7474666" data-attributes="member: 6913088"><p>This is how i would take it. Use the cultures as inspiration.</p><p></p><p>1) Fantasy Setting with some "name".</p><p></p><p>2) The world has continents somewhat like we have on earth with similar cultures in their respective areas of the early century.</p><p></p><p>3) Magic and Gods are reality and are at different stages of development for different cultures.</p><p></p><p>4) The Egyptian style culture (New Name) much like history had rebelled against the long history of God Kings to worship the sun god. </p><p> - As result the polar ice caps melted, this melting drowned the more technological European inspired Culture (New Name) think Atlantis.</p><p> - The old God Kings are unhappy but trapped by the new regime and a sect is trying to free them to conquer the new sun god.</p><p></p><p>5) As a result of this flood (Floods are in every culture as significant events and cleansing of the world) The remaining Cultures are have to move to the higher lands and/or become ocean travelers (think waterworld). </p><p></p><p>6) The Mayan/Inca inspired culture new "Name", have a huge working mechanical calander on a mountain top temple that is coming to an end.that soon will be ending, They are preparing for the coming of a god. Another Faction believes this coming is evil and is actively trying to stop it and destroy the calander before it counts down to doomsday.</p><p> -The have grand cities high in the mountains, and ride giant vultures and eagles.</p><p></p><p>7) Himalayan inspired mountains have many Cultures at war over the land that is left above the sea level. With many Giant island mountains on the china side sticking out.</p><p> Lets say:</p><p> - A Indian inspired Sea farering Culture with many gods. They make trips to underwater temples, live off the sea bounty, They have webbed hands and feet and can hold </p><p> their breath for long periods of time, they are firendly to the sea creatures, and protectors of the ocean bounty.</p><p> - A Tibetan Monk style culture living the highest in the clouds of steep mountain tops in giant 40 story pagodas and temples.</p><p> - A Turk/Persian inspired cultural traders who travel the mountains and take care banking and money (Think like the Templar).</p><p> - A Chinese inspired Culture that live on high mountain islands spread across the ocean, they are master seafarers and rule the seas, Often war with other seafaring cultures, </p><p> have a floating royal city that moves across the oceans and is hard to find as it exists in perpetual fog ring where ever it goes.</p><p></p><p>8) Norse & Russian inspired cultures in the northern islands, master seafarers constantly at war.</p><p> -Those lands were hit with giant meteors that have some special power property, and so wars are being fought over control of this material.</p><p> - The Norse have giant ark style boats that carry their clans across the seas, they have developed gills to breath underwater and hunt the great ocean beasts.</p><p></p><p>9) A Middle European inspired group living on volcanic islands of fire and ash, they are coinstantly looking for the lost tech of earlier cultures that were drowned in the seas (Think Atlantis) so that they can reclaim new land and become great again.</p><p></p><p>10) A lost ancient culture that has left their wondrous cities and temples intact and preserved by the ice, are now revealed as all the ice is gone.</p><p></p><p>*Note: there used to be a website where you could enter water level of the world and watch all the land masses change as the water level increases, that could be used as well for mapping or inspiration of lands, and distances.</p><p></p><p>My Example would use inspiration, and abstractness when trying to replicate history, Otherwise your treading on delicate ground and with it brings tons of baggage to the creative process.</p><p></p><p>-Agray</p><p></p><p>*Edited for clean up and clarity.</p></blockquote><p></p>
[QUOTE="Agray Day, post: 7474666, member: 6913088"] This is how i would take it. Use the cultures as inspiration. 1) Fantasy Setting with some "name". 2) The world has continents somewhat like we have on earth with similar cultures in their respective areas of the early century. 3) Magic and Gods are reality and are at different stages of development for different cultures. 4) The Egyptian style culture (New Name) much like history had rebelled against the long history of God Kings to worship the sun god. - As result the polar ice caps melted, this melting drowned the more technological European inspired Culture (New Name) think Atlantis. - The old God Kings are unhappy but trapped by the new regime and a sect is trying to free them to conquer the new sun god. 5) As a result of this flood (Floods are in every culture as significant events and cleansing of the world) The remaining Cultures are have to move to the higher lands and/or become ocean travelers (think waterworld). 6) The Mayan/Inca inspired culture new "Name", have a huge working mechanical calander on a mountain top temple that is coming to an end.that soon will be ending, They are preparing for the coming of a god. Another Faction believes this coming is evil and is actively trying to stop it and destroy the calander before it counts down to doomsday. -The have grand cities high in the mountains, and ride giant vultures and eagles. 7) Himalayan inspired mountains have many Cultures at war over the land that is left above the sea level. With many Giant island mountains on the china side sticking out. Lets say: - A Indian inspired Sea farering Culture with many gods. They make trips to underwater temples, live off the sea bounty, They have webbed hands and feet and can hold their breath for long periods of time, they are firendly to the sea creatures, and protectors of the ocean bounty. - A Tibetan Monk style culture living the highest in the clouds of steep mountain tops in giant 40 story pagodas and temples. - A Turk/Persian inspired cultural traders who travel the mountains and take care banking and money (Think like the Templar). - A Chinese inspired Culture that live on high mountain islands spread across the ocean, they are master seafarers and rule the seas, Often war with other seafaring cultures, have a floating royal city that moves across the oceans and is hard to find as it exists in perpetual fog ring where ever it goes. 8) Norse & Russian inspired cultures in the northern islands, master seafarers constantly at war. -Those lands were hit with giant meteors that have some special power property, and so wars are being fought over control of this material. - The Norse have giant ark style boats that carry their clans across the seas, they have developed gills to breath underwater and hunt the great ocean beasts. 9) A Middle European inspired group living on volcanic islands of fire and ash, they are coinstantly looking for the lost tech of earlier cultures that were drowned in the seas (Think Atlantis) so that they can reclaim new land and become great again. 10) A lost ancient culture that has left their wondrous cities and temples intact and preserved by the ice, are now revealed as all the ice is gone. *Note: there used to be a website where you could enter water level of the world and watch all the land masses change as the water level increases, that could be used as well for mapping or inspiration of lands, and distances. My Example would use inspiration, and abstractness when trying to replicate history, Otherwise your treading on delicate ground and with it brings tons of baggage to the creative process. -Agray *Edited for clean up and clarity. [/QUOTE]
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