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<blockquote data-quote="The Vorpal Tribble" data-source="post: 2032023" data-attributes="member: 9755"><p><span style="color: Sienna"><span style="font-size: 15px"><strong>Jackolope</strong></span></span></p><p></p><p><img src="http://www.thedowntrunks.com/eyecandy/noyce/Jackalope.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Tiny Animal</p><p>HD: 1/2 d8 (2 HP)</p><p>Init: +2</p><p>Speed: +40, +10 burrow</p><p>AC: 14 (+4 size)</p><p>BAB/Grapple: </p><p>Attack: Gore -2 melee (1d4–3)</p><p>Full attack: Gore -2 melee (1d4–3)</p><p>Special Attacks: -</p><p>Special Qualities: Low-light vision, Scent</p><p>Saves: Fort +1, Ref +2, Will +2</p><p>Abilities: Str 3, Dex 15, Con 16, Int 2, Wis 14, Cha 8</p><p>Skills: Jump +7, Listen +6, Spot +6, Survival +2</p><p>Feats: *Improved Feint, Run</p><p>________________________</p><p>Environment: Any warm or moderate forest, hills or plains</p><p>Organization: Solitary 1, pair 2, family 3-10</p><p>CR: 1/3</p><p>Alignment: Neutral</p><p>Treasure: None</p><p>Advancement: -</p><p></p><p>* Racial feat</p><p></p><p>This odd creature appears as a large, lithe hare covered in sandy brown or grey fur and paler undersides. Its head is small with a set of large, pale ears on either side of a pair of hard antlers. </p><p></p><p><strong>Attack:</strong></p><p>A jackalope is a flighty creatures like other hares, but if cornered it'll show a very unrabbit-like ornery streak by lowering its head and charging at the legs of its persuer. Normally this is enough to startle away most predators, allowing it to escape. </p><p></p><p><strong>Skills:</strong></p><p>A jackolope gets a +6 racial bonus on bluff, listen and spot checks and a +2 racial bonus on survival checks.</p></blockquote><p></p>
[QUOTE="The Vorpal Tribble, post: 2032023, member: 9755"] [COLOR=Sienna][SIZE=4][B]Jackolope[/B][/SIZE][/COLOR] [img]http://www.thedowntrunks.com/eyecandy/noyce/Jackalope.jpg[/img] Tiny Animal HD: 1/2 d8 (2 HP) Init: +2 Speed: +40, +10 burrow AC: 14 (+4 size) BAB/Grapple: Attack: Gore -2 melee (1d4–3) Full attack: Gore -2 melee (1d4–3) Special Attacks: - Special Qualities: Low-light vision, Scent Saves: Fort +1, Ref +2, Will +2 Abilities: Str 3, Dex 15, Con 16, Int 2, Wis 14, Cha 8 Skills: Jump +7, Listen +6, Spot +6, Survival +2 Feats: *Improved Feint, Run ________________________ Environment: Any warm or moderate forest, hills or plains Organization: Solitary 1, pair 2, family 3-10 CR: 1/3 Alignment: Neutral Treasure: None Advancement: - * Racial feat This odd creature appears as a large, lithe hare covered in sandy brown or grey fur and paler undersides. Its head is small with a set of large, pale ears on either side of a pair of hard antlers. [B]Attack:[/B] A jackalope is a flighty creatures like other hares, but if cornered it'll show a very unrabbit-like ornery streak by lowering its head and charging at the legs of its persuer. Normally this is enough to startle away most predators, allowing it to escape. [B]Skills:[/B] A jackolope gets a +6 racial bonus on bluff, listen and spot checks and a +2 racial bonus on survival checks. [/QUOTE]
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