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Community
General Tabletop Discussion
*Pathfinder & Starfinder
ammount of treasure per encounter
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<blockquote data-quote="BobTheNob" data-source="post: 4673327" data-attributes="member: 82425"><p>I too used to be fairly "treasure stingy" as I liked players to be dependant upon the abilities of there race/class, not the equipment they were carrying. That was pre 4th edition....</p><p> </p><p>4th Edition is different though. In 3.5(3.0) alot of treasure tended to push player "ahead of the curve" too easily. In 4th however you have to look at the numbers on the creatures in the MM. Fact is, if your players arent getting the amount of loot specified in the DM's they will get annihilated in combat.</p><p> </p><p>The whole thing is written on the assumption that a certain amount of loot is handed out per character level, and that amount is clearly specified in the DM's guide. Vary from it at your own peril!</p><p> </p><p>(I am using it and loving it. I am also using a point allocation system to determine who is due the next drop and finding item appropriate to the recipient. Players are happy, Im happy)</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 4673327, member: 82425"] I too used to be fairly "treasure stingy" as I liked players to be dependant upon the abilities of there race/class, not the equipment they were carrying. That was pre 4th edition.... 4th Edition is different though. In 3.5(3.0) alot of treasure tended to push player "ahead of the curve" too easily. In 4th however you have to look at the numbers on the creatures in the MM. Fact is, if your players arent getting the amount of loot specified in the DM's they will get annihilated in combat. The whole thing is written on the assumption that a certain amount of loot is handed out per character level, and that amount is clearly specified in the DM's guide. Vary from it at your own peril! (I am using it and loving it. I am also using a point allocation system to determine who is due the next drop and finding item appropriate to the recipient. Players are happy, Im happy) [/QUOTE]
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Community
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ammount of treasure per encounter
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