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Amnesia Sequence Yea/Nay?
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<blockquote data-quote="Paul Farquhar" data-source="post: 9538384" data-attributes="member: 6906155"><p>Four forms of RPG amnesia:</p><p></p><p>1) The characters forget something that happened during play, so the players know what it is. This is the sort of thing that might happen during a visit to the Feywild, and relies on the players role playing in good faith.</p><p></p><p>2) The characters forget something that happened outside of play, so the players do not know anything has been forgotten. This is the best for a surprise twist, especially in a horror scenario.</p><p></p><p>3) The characters forget something, the players know something has been forgotten, but not what. This is going to trigger an imediate investigation, and serves as a central plot driver. See Planescape: Torment.</p><p></p><p>4) The players forget something the characters know. This is the normal state of affairs.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9538384, member: 6906155"] Four forms of RPG amnesia: 1) The characters forget something that happened during play, so the players know what it is. This is the sort of thing that might happen during a visit to the Feywild, and relies on the players role playing in good faith. 2) The characters forget something that happened outside of play, so the players do not know anything has been forgotten. This is the best for a surprise twist, especially in a horror scenario. 3) The characters forget something, the players know something has been forgotten, but not what. This is going to trigger an imediate investigation, and serves as a central plot driver. See Planescape: Torment. 4) The players forget something the characters know. This is the normal state of affairs. [/QUOTE]
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