Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Ampersand: 2011 releases officially gutted
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primal" data-source="post: 5428209" data-attributes="member: 30678"><p>We are? Well, I'm a librarian, and I have to disagree a bit with your statement that "books are being replaced with their digital versions on Kindles and Nooks" -- they aren't, at least over here. First of all, there are still pricing and copyright/IP issues with e-books; many publishers around here are charging the full price (minus a few euros, at most) for digital copies, and regardless of digitalization permeating our society, people feel a bit leery about paying that much for an "intangible" book. Likewise for digital magazines. Although the annual book sales have gone up, e-books are not doing that well; IIRC only 5-10% of the national total sales consist of books in digital format. </p><p></p><p>And speaking as a librarian, we still have serious licensing issues with many, many publishers; some public libraries *do* have e-book readers, but even the largest e-book collection in my country (i.e. at the library I work at) consists of something like 500-1000 titles (can't recall the exact number, and I'm too lazy to look it up ATM). Also, not every title is available (in fact, publishers seem to be quite reluctant on, and like I said above, they're relatively expensive and we don't even get the same rights we do with physical books (sadly, IP and copyright laws are pretty hazy on digital content, especially in relation to library services and collections). There are ongoing discussions with publishers and the organizations representing IP holders, but so far we haven't found a lot of common ground. In addition to this, what makes both libraries and customers a bit scared of digital books is the fear of change; namely, formats may change and upcoming readers may not support the books you have purchased. With traditional books this problem does not exist. </p><p></p><p>Gamers may be more comfortable than the general public with the e-book, and gaming books may make this transition faster than any other type of literature. However, I'd dare to estimate that it will take at least 5-10 years before e-book will take the world by storm, if even then. And let me say that I'm not totally convinced of using digital tools only for gaming; not only do I prefer physical dungeon tiles and minis to computer screen with fuzzy tokens, but I'm also aware that sometimes your internet connection and software can be unreliable, too (e.g. we tried MapTools in one of the groups I game with, and it totally crashed in the middle of the session; not even our IT experts could save the day, and thus we gamed without a battlemap or minis/tokens).</p><p> </p><p>So, if you ask me, "the need, desire and requirement for printed books" is not yet over -- not by a long shot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Primal, post: 5428209, member: 30678"] We are? Well, I'm a librarian, and I have to disagree a bit with your statement that "books are being replaced with their digital versions on Kindles and Nooks" -- they aren't, at least over here. First of all, there are still pricing and copyright/IP issues with e-books; many publishers around here are charging the full price (minus a few euros, at most) for digital copies, and regardless of digitalization permeating our society, people feel a bit leery about paying that much for an "intangible" book. Likewise for digital magazines. Although the annual book sales have gone up, e-books are not doing that well; IIRC only 5-10% of the national total sales consist of books in digital format. And speaking as a librarian, we still have serious licensing issues with many, many publishers; some public libraries *do* have e-book readers, but even the largest e-book collection in my country (i.e. at the library I work at) consists of something like 500-1000 titles (can't recall the exact number, and I'm too lazy to look it up ATM). Also, not every title is available (in fact, publishers seem to be quite reluctant on, and like I said above, they're relatively expensive and we don't even get the same rights we do with physical books (sadly, IP and copyright laws are pretty hazy on digital content, especially in relation to library services and collections). There are ongoing discussions with publishers and the organizations representing IP holders, but so far we haven't found a lot of common ground. In addition to this, what makes both libraries and customers a bit scared of digital books is the fear of change; namely, formats may change and upcoming readers may not support the books you have purchased. With traditional books this problem does not exist. Gamers may be more comfortable than the general public with the e-book, and gaming books may make this transition faster than any other type of literature. However, I'd dare to estimate that it will take at least 5-10 years before e-book will take the world by storm, if even then. And let me say that I'm not totally convinced of using digital tools only for gaming; not only do I prefer physical dungeon tiles and minis to computer screen with fuzzy tokens, but I'm also aware that sometimes your internet connection and software can be unreliable, too (e.g. we tried MapTools in one of the groups I game with, and it totally crashed in the middle of the session; not even our IT experts could save the day, and thus we gamed without a battlemap or minis/tokens). So, if you ask me, "the need, desire and requirement for printed books" is not yet over -- not by a long shot. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ampersand: 2011 releases officially gutted
Top