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Ampersand: Sneak Attack
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<blockquote data-quote="Scholar &amp; Brutalman" data-source="post: 4065574" data-attributes="member: 33642"><p>I like it!</p><p></p><p>I actually approve of giving classes certain core skills automatically - I've never liked clerics who don't have Knowledge (religion) for example, or making bards pay for Perform to use their buffs. I'm not sure about all rogues getting Thievery, but Stealth should be there.</p><p></p><p>I see that Tumble is "Rogue Utility 2", but all the attack powers are at 1st level or 9th. All the Paladin smites were at odd levels as well. Do characters get attack powers at odd levels and defensive/utility ones at evens? In addition to feats?</p><p></p><p>Sneak attack is explicitly once per round. To stop too-powerful synergies with other powers that give more than one attack?</p><p></p><p>Dungeoneering(Wis) - not just a renamed Know(dungeoneering) then.</p><p></p><p>I wonder if we'll see new builds in the Martial Powers splatbook?</p></blockquote><p></p>
[QUOTE="Scholar & Brutalman, post: 4065574, member: 33642"] I like it! I actually approve of giving classes certain core skills automatically - I've never liked clerics who don't have Knowledge (religion) for example, or making bards pay for Perform to use their buffs. I'm not sure about all rogues getting Thievery, but Stealth should be there. I see that Tumble is "Rogue Utility 2", but all the attack powers are at 1st level or 9th. All the Paladin smites were at odd levels as well. Do characters get attack powers at odd levels and defensive/utility ones at evens? In addition to feats? Sneak attack is explicitly once per round. To stop too-powerful synergies with other powers that give more than one attack? Dungeoneering(Wis) - not just a renamed Know(dungeoneering) then. I wonder if we'll see new builds in the Martial Powers splatbook? [/QUOTE]
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Ampersand: Sneak Attack
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