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<blockquote data-quote="Archangel_Zer0" data-source="post: 4066485" data-attributes="member: 51662"><p><strong>Somewhat of an Epiphany</strong></p><p></p><p>Call me crazy, but all of us (including me, I'm guilty too) of speculating in the positive, are only getting our hopes up for something that is possibly much different than the reality of it, and those that are speculating in the negative are just trying to find any scrap of evidence (whether it's concrete or not) to bash the new game?</p><p></p><p>Sure, I've been disappointed, and I've perceived a bit of munchkining, nerfing, and crunchy goodness, but come on.... making a definitive opinion before the game even comes out does seem a bit silly (at least, it does when it's based on speculation and limited, not to mention, incomplete data.) The ones who've got the best grasp of what's going on are the playtesters - and so far they've been fairly generous about their continuing experience with the new system.</p><p></p><p>With that being said, No, I'm not happy about everything I've read for the rogue, but I'm not so disgusted that I'm going to make some comment about how crap-tastic it is. It's all a matter of familiarity and the general fear of change that blankets humanity.</p><p></p><p>Just because we're comfortable with how 3e or 3.5e worded things, described things, and layed it out for us, doesn't mean that 4e is busted automatically just because it's layed out differently, it just means changing and redefining things.</p><p></p><p>Keep an open mind, isn't that what the game is all about?</p><p></p><p>I'm glad players are concerned about 4e, but doesn't it make more sense to be able to actually playtest the final product(s) in a real game situation before praising or damning it?</p><p></p><p></p><p>That is all, Carry On.</p><p></p><p>Peace, Love and Bloodstains,</p><p>~ Me.</p></blockquote><p></p>
[QUOTE="Archangel_Zer0, post: 4066485, member: 51662"] [b]Somewhat of an Epiphany[/b] Call me crazy, but all of us (including me, I'm guilty too) of speculating in the positive, are only getting our hopes up for something that is possibly much different than the reality of it, and those that are speculating in the negative are just trying to find any scrap of evidence (whether it's concrete or not) to bash the new game? Sure, I've been disappointed, and I've perceived a bit of munchkining, nerfing, and crunchy goodness, but come on.... making a definitive opinion before the game even comes out does seem a bit silly (at least, it does when it's based on speculation and limited, not to mention, incomplete data.) The ones who've got the best grasp of what's going on are the playtesters - and so far they've been fairly generous about their continuing experience with the new system. With that being said, No, I'm not happy about everything I've read for the rogue, but I'm not so disgusted that I'm going to make some comment about how crap-tastic it is. It's all a matter of familiarity and the general fear of change that blankets humanity. Just because we're comfortable with how 3e or 3.5e worded things, described things, and layed it out for us, doesn't mean that 4e is busted automatically just because it's layed out differently, it just means changing and redefining things. Keep an open mind, isn't that what the game is all about? I'm glad players are concerned about 4e, but doesn't it make more sense to be able to actually playtest the final product(s) in a real game situation before praising or damning it? That is all, Carry On. Peace, Love and Bloodstains, ~ Me. [/QUOTE]
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