Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ampersand: Sneak Attack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lizard" data-source="post: 4066541" data-attributes="member: 1054"><p>I really do wish people would read posts before replying to them.</p><p></p><p>I was noting specific 3e-isms gone in response to a post by someone who claimed the rogue still had too many 3e holdovers. I also noted that there's a point at which things change so much that one can't arguably claim it's the same game. Often, this point is time-dependant; if D&D 3e had appeared in 1978 after the 'brown box', it would be pretty easy to argue it was an entirely new game -- indeed, EGG argued that AD&D 1e was just that vs. D&D. But changing things over time leads to continuity. (Another thread) My point, to be extra-special-super-clear, was NOT that 4e had mutated to the extent it was a new game, but that those claiming that it still had too many 'holdovers' seemed to be hoping that it WOULD.</p><p></p><p>My point: Many, many,3e-isms are gone, and those that remain are either core to the D&D concept (race/class/level/hit points) or have shown themselves to be too successful/popular to merit extreme change. Which is, uhm, EXACTLY the propaganda line 4e apologists have been making right up until we actually started seeing the crunch, so why be upset that I'm agreeing with them? Isn't "Fix what's broken, preserve what works" the guiding design philosophy for ANY (good) upgrade?</p><p></p><p>So let me refocus yet again:</p><p>What about the rogue preview indicates a 3e holdover which cannot be justified on any basis but nostalgia or sacred-cow-ness? IOW, what's there which keeps 4e from being as much of an improvement over 3e as it theoretically could/should be?</p></blockquote><p></p>
[QUOTE="Lizard, post: 4066541, member: 1054"] I really do wish people would read posts before replying to them. I was noting specific 3e-isms gone in response to a post by someone who claimed the rogue still had too many 3e holdovers. I also noted that there's a point at which things change so much that one can't arguably claim it's the same game. Often, this point is time-dependant; if D&D 3e had appeared in 1978 after the 'brown box', it would be pretty easy to argue it was an entirely new game -- indeed, EGG argued that AD&D 1e was just that vs. D&D. But changing things over time leads to continuity. (Another thread) My point, to be extra-special-super-clear, was NOT that 4e had mutated to the extent it was a new game, but that those claiming that it still had too many 'holdovers' seemed to be hoping that it WOULD. My point: Many, many,3e-isms are gone, and those that remain are either core to the D&D concept (race/class/level/hit points) or have shown themselves to be too successful/popular to merit extreme change. Which is, uhm, EXACTLY the propaganda line 4e apologists have been making right up until we actually started seeing the crunch, so why be upset that I'm agreeing with them? Isn't "Fix what's broken, preserve what works" the guiding design philosophy for ANY (good) upgrade? So let me refocus yet again: What about the rogue preview indicates a 3e holdover which cannot be justified on any basis but nostalgia or sacred-cow-ness? IOW, what's there which keeps 4e from being as much of an improvement over 3e as it theoretically could/should be? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ampersand: Sneak Attack
Top