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<blockquote data-quote="shilsen" data-source="post: 4067186" data-attributes="member: 198"><p>Just as a certain amount of randomness contributes to fun, a certain amount of non-randomness also contributes to the fun. After all, I presume in your campaigns the PCs start the same session at the same level. Having each player roll 1d20 to decide his PC's starting level would definitely add to the randomness, but do you think that would improve the game? I presume not. Every player and DM has a different amount of randomness which helps the game for them and going beyond which would hurt the game. And that also varies from point to point in the game, so whereas someone might be happy with a lot of randomness in combat, they might not want much randomness in character creation. That's not too difficult to understand, is it?</p></blockquote><p></p>
[QUOTE="shilsen, post: 4067186, member: 198"] Just as a certain amount of randomness contributes to fun, a certain amount of non-randomness also contributes to the fun. After all, I presume in your campaigns the PCs start the same session at the same level. Having each player roll 1d20 to decide his PC's starting level would definitely add to the randomness, but do you think that would improve the game? I presume not. Every player and DM has a different amount of randomness which helps the game for them and going beyond which would hurt the game. And that also varies from point to point in the game, so whereas someone might be happy with a lot of randomness in combat, they might not want much randomness in character creation. That's not too difficult to understand, is it? [/QUOTE]
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