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<blockquote data-quote="evilbob" data-source="post: 4660774" data-attributes="member: 9789"><p>And that's a good idea - the Shaman and the Ranger (and maybe the Druid?) all already have "companions" - so to speak - that can be reskinned, and that's cool. What the summoner has, though, is simple daily powers that create a creature for that battle only. That seems a little closer to what I imagine the necromancer will be: someone who raises a temporary army of multiple creatures to command for about 5 minutes. (You know, Diablo II-like.) This is in addition to the non-attacking creatures that are simple servants (like in Open Grave). But who knows - maybe the long-term "companion" will make it as well.</p><p></p><p>What is interesting to me is how the devs took Flaming Sphere (the far and away best level 1 wizard daily) and reskinned -it- to be a summoned creature with only a couple changes: they dropped the auto-damage and in turn it sustains itself. That's an interesting balance scheme, and it seems like an... interesting direction (and it also settles - in my opinion, anyway - on Flaming Sphere being the baseline power for a wizard daily). I'm guessing we may also see wizard at-will powers that are just straight up better than what we already have...</p></blockquote><p></p>
[QUOTE="evilbob, post: 4660774, member: 9789"] And that's a good idea - the Shaman and the Ranger (and maybe the Druid?) all already have "companions" - so to speak - that can be reskinned, and that's cool. What the summoner has, though, is simple daily powers that create a creature for that battle only. That seems a little closer to what I imagine the necromancer will be: someone who raises a temporary army of multiple creatures to command for about 5 minutes. (You know, Diablo II-like.) This is in addition to the non-attacking creatures that are simple servants (like in Open Grave). But who knows - maybe the long-term "companion" will make it as well. What is interesting to me is how the devs took Flaming Sphere (the far and away best level 1 wizard daily) and reskinned -it- to be a summoned creature with only a couple changes: they dropped the auto-damage and in turn it sustains itself. That's an interesting balance scheme, and it seems like an... interesting direction (and it also settles - in my opinion, anyway - on Flaming Sphere being the baseline power for a wizard daily). I'm guessing we may also see wizard at-will powers that are just straight up better than what we already have... [/QUOTE]
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