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Amulet of Health, Another Strong Item
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<blockquote data-quote="ki11erDM" data-source="post: 6364386" data-attributes="member: 58179"><p>I really don't understand this thread. As a DM and a Player I do not expect the party to have more than one amulet like this within the first 13 levels. If someone gets an Amulet of Health it should be damn cool. As it stands right now, it is damn cool to have.</p><p></p><p>I guess this must come down to what the definitions of "uncommon" is. To me, a house is a common thing, a noble's manor is an uncommon thing, a castle is a rare thing and Constantinople is very rare. And maybe a fly citadel is legendary/artifact.</p><p></p><p>By the time your 5th level or so you probably have run into 2 or 3 nobles that might have a manor, and probably 2-3 uncommon magic items.</p></blockquote><p></p>
[QUOTE="ki11erDM, post: 6364386, member: 58179"] I really don't understand this thread. As a DM and a Player I do not expect the party to have more than one amulet like this within the first 13 levels. If someone gets an Amulet of Health it should be damn cool. As it stands right now, it is damn cool to have. I guess this must come down to what the definitions of "uncommon" is. To me, a house is a common thing, a noble's manor is an uncommon thing, a castle is a rare thing and Constantinople is very rare. And maybe a fly citadel is legendary/artifact. By the time your 5th level or so you probably have run into 2 or 3 nobles that might have a manor, and probably 2-3 uncommon magic items. [/QUOTE]
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Amulet of Health, Another Strong Item
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