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<blockquote data-quote="Tarangil" data-source="post: 2604886" data-attributes="member: 34763"><p>I've actually done something similar myself. As a DM I've seen many games go bad when the social structure is set amongst players with a "leader". However my friend wanted to run a drow campaign and I jumped in on it. Of course I had chosen a female clerk...why not eh? Anyways it was discussed <u>first</u> with the other players if that's how they would like it. Of course they did and everyone picked something that would flow with the group as a whole. The players who knew about the drow had picked female fighters, and fighter/clerics, and although I was the Matron mother (mind you we were banished from our city) we all chose to be part of the same family which helped keep everyone together for mutual protection. Although I was Matron, the females and I would council on any decision, which is probably the closest thing to a Drow democracy you can find. </p><p></p><p>The players that chose males weren't too familiar with drow culture (except one, he was ok) but most of them were the type of player you'd wanted killed off first anyways because they were dicks. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> The ladies and I had to show them how the show was run and it didn't take them long to know their place. </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> After that we were <em>all </em> quite successful on setting up a Base below Myth Drannor in an attempt to set up our own community... :\ But unfortunately that's where we ended.</p><p></p><p><em>It can be done, but the players have to take part in the creation of their group as a whole rather than just their own character.</em></p></blockquote><p></p>
[QUOTE="Tarangil, post: 2604886, member: 34763"] I've actually done something similar myself. As a DM I've seen many games go bad when the social structure is set amongst players with a "leader". However my friend wanted to run a drow campaign and I jumped in on it. Of course I had chosen a female clerk...why not eh? Anyways it was discussed [U]first[/U] with the other players if that's how they would like it. Of course they did and everyone picked something that would flow with the group as a whole. The players who knew about the drow had picked female fighters, and fighter/clerics, and although I was the Matron mother (mind you we were banished from our city) we all chose to be part of the same family which helped keep everyone together for mutual protection. Although I was Matron, the females and I would council on any decision, which is probably the closest thing to a Drow democracy you can find. The players that chose males weren't too familiar with drow culture (except one, he was ok) but most of them were the type of player you'd wanted killed off first anyways because they were dicks. :] The ladies and I had to show them how the show was run and it didn't take them long to know their place. :] After that we were [I]all [/I] quite successful on setting up a Base below Myth Drannor in an attempt to set up our own community... :\ But unfortunately that's where we ended. [I]It can be done, but the players have to take part in the creation of their group as a whole rather than just their own character.[/I] [/QUOTE]
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