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An additional component for Resurrection
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<blockquote data-quote="Blue" data-source="post: 7302789" data-attributes="member: 20564"><p>How do you deal with the player of dead character during those sessions? Do they sit idle? Are they play an NPC that they will discard?</p><p></p><p>How do you deal with a player wanting their character brought back but not all of the other players are on-board with derailing what they are doing? In other words, which players do you penalize to do the bidding of the others.</p><p></p><p>This sounds great for a book, but I don't see how this works out to be consistently fun in game. At best it would either happen once with everyone on board, have no deaths where the player wants to continue playing the same character, or the DM never kills a character so it never comes up. Just about every other combination penalizes players, and often ones that are not the player of the character that died.</p></blockquote><p></p>
[QUOTE="Blue, post: 7302789, member: 20564"] How do you deal with the player of dead character during those sessions? Do they sit idle? Are they play an NPC that they will discard? How do you deal with a player wanting their character brought back but not all of the other players are on-board with derailing what they are doing? In other words, which players do you penalize to do the bidding of the others. This sounds great for a book, but I don't see how this works out to be consistently fun in game. At best it would either happen once with everyone on board, have no deaths where the player wants to continue playing the same character, or the DM never kills a character so it never comes up. Just about every other combination penalizes players, and often ones that are not the player of the character that died. [/QUOTE]
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