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<blockquote data-quote="Jfdlsjfd" data-source="post: 9704570" data-attributes="member: 42856"><p>That's a... strong stance on the question.</p><p></p><p>I think it might depend on the level of precision of the needed artwork.</p><p></p><p>Working for a patron (who gives you money to let you create without any input on what you do) certainly doesn't limit or influence creation. We attribute David to Michelangelo and not to the Medici family who made it financially possible.</p><p></p><p>Working to create something to the specification of a commissionners is a wide category. I would say the illustrator keeps a lot of creative leeway if the commission is "Draw my character. It's a young blond elf with big boobs". It might not be the case if the commissionners has an exact image in his head, gives a five-pages description of the details needed, and won't accept anything that doesn't match his vision (can you make her left arm a little higher?), then I can see how the illustrator would feel limited. That's how IP rights are credited in some jurisdiction: the moral rights (the paternity of the work, not the commercial rights) are granted to the person having the creative input, and in case of commissionned work, it can be attributed to the person giving the instruction, not to the person who execute the instructions.</p><p></p><p>I see how a parallel can be drawn with AI. If someone prompts "1girl, elf, big boobs", I wouldn't say the resulting image is the result of a creative input, the result should IMHO uncovered by IP. When it's the result of a complex prompt, and back-and-forth between the human user and the AI program (change the left arm so it is a little higher, now move the sun a little to the right...) until the human user's vision is met, I'd say the result should be protected by IP and belong to the human user. Which is fortunate, since that's exactly how it works in my juridiction, so I can only praise my lawmakers ;-)</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9704570, member: 42856"] That's a... strong stance on the question. I think it might depend on the level of precision of the needed artwork. Working for a patron (who gives you money to let you create without any input on what you do) certainly doesn't limit or influence creation. We attribute David to Michelangelo and not to the Medici family who made it financially possible. Working to create something to the specification of a commissionners is a wide category. I would say the illustrator keeps a lot of creative leeway if the commission is "Draw my character. It's a young blond elf with big boobs". It might not be the case if the commissionners has an exact image in his head, gives a five-pages description of the details needed, and won't accept anything that doesn't match his vision (can you make her left arm a little higher?), then I can see how the illustrator would feel limited. That's how IP rights are credited in some jurisdiction: the moral rights (the paternity of the work, not the commercial rights) are granted to the person having the creative input, and in case of commissionned work, it can be attributed to the person giving the instruction, not to the person who execute the instructions. I see how a parallel can be drawn with AI. If someone prompts "1girl, elf, big boobs", I wouldn't say the resulting image is the result of a creative input, the result should IMHO uncovered by IP. When it's the result of a complex prompt, and back-and-forth between the human user and the AI program (change the left arm so it is a little higher, now move the sun a little to the right...) until the human user's vision is met, I'd say the result should be protected by IP and belong to the human user. Which is fortunate, since that's exactly how it works in my juridiction, so I can only praise my lawmakers ;-) [/QUOTE]
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