Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
An Airship as the center of a campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="weem" data-source="post: 5043287" data-attributes="member: 9470"><p>Thanks, something to keep in mind for sure.</p><p></p><p></p><p></p><p>I'm not too worried combat of that size. It might happen, maybe once - who knows I guess, but I have handled them in my own way in the past and will use similar methods.</p><p></p><p>I did get the SW book though, so I will go check it out for that purpose now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Magic will be used to keep it aloft and propel it as well. I am not sure on the specifics and I have a few options. There is a book in the Princess Ark box set all about ship design which has some options. Plus, I am reading a trilogy by Terry Brooks at the moment that has some details on how theirs work which I like... I may mix and match, hehe.</p><p></p><p></p><p></p><p>One of the reasons the 'mass' combat stuff doesn't worry me too much (as well as ship to ship combat) is that in my setting, there are not many airships (there MIGHT be 10). This will change as we go through Paragon Tier and really pick up steam during the Epic Tier (if we get there) but the chances for ship to ship combat in the air are almost nil. Ship to monster combat? that's likely, as is various violent activities that could break out between different factions on the ship.</p><p></p><p></p><p></p><p>Oh, it will have a very specific purpose, but the details will not be shared with the PC's, hence the mystery of them.For the most part, the PC's will simply be aboard for the ride, getting off when they want to where the ship happens to be stopping - of course, they can request specific stops, but that will all be part of various conversations and skill challenges, etc.</p><p></p><p></p><p></p><p>Very cool ideas, and great inspiration. I can definitely see working in at least a few of those, thanks!</p></blockquote><p></p>
[QUOTE="weem, post: 5043287, member: 9470"] Thanks, something to keep in mind for sure. I'm not too worried combat of that size. It might happen, maybe once - who knows I guess, but I have handled them in my own way in the past and will use similar methods. I did get the SW book though, so I will go check it out for that purpose now ;) Magic will be used to keep it aloft and propel it as well. I am not sure on the specifics and I have a few options. There is a book in the Princess Ark box set all about ship design which has some options. Plus, I am reading a trilogy by Terry Brooks at the moment that has some details on how theirs work which I like... I may mix and match, hehe. One of the reasons the 'mass' combat stuff doesn't worry me too much (as well as ship to ship combat) is that in my setting, there are not many airships (there MIGHT be 10). This will change as we go through Paragon Tier and really pick up steam during the Epic Tier (if we get there) but the chances for ship to ship combat in the air are almost nil. Ship to monster combat? that's likely, as is various violent activities that could break out between different factions on the ship. Oh, it will have a very specific purpose, but the details will not be shared with the PC's, hence the mystery of them.For the most part, the PC's will simply be aboard for the ride, getting off when they want to where the ship happens to be stopping - of course, they can request specific stops, but that will all be part of various conversations and skill challenges, etc. Very cool ideas, and great inspiration. I can definitely see working in at least a few of those, thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An Airship as the center of a campaign
Top