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<blockquote data-quote="Relic" data-source="post: 427013" data-attributes="member: 8159"><p>I wasn't too sure about what exchange rate to set this at. I wanted to make it powerful enough that it would be useful but too powerful that it turns the Rover into a killing machine... It is weaker than Power Attack now that it is brought to my attention.</p><p></p><p>Thanks.</p><p></p><p></p><p></p><p>I mainly included Ambush because encourages a player to remain a Rover without taking Rogue levels while receiving the sneak attack ability against a favored enemy and it fits within the concept of the outdoormans/survivalist template. I am, of course, willing to replace it with some other ability that would give the Rover a benefit towards ambushing her favored enemy. My mind is a blank right now as to what sort of ability that could be... </p><p></p><p>Feral Senses is supposed to stimulate a Rover's heightened sensitivity to her surroundings, granting the mentioned bonuses. I could change it so that instead of granting bonuses it could reduce her DC numbers in her favored terrain in regards to perception and surprise. I will see what other opinions get posted, see what other people think. If people feel that it is an ability that should be changed I will change it. And of course anyone is welcome to adapt this for their own game and make whatever changes they deem appropriate. =)</p><p></p><p></p><p></p><p>Thanks. That is exactly what I was trying to do.</p></blockquote><p></p>
[QUOTE="Relic, post: 427013, member: 8159"] I wasn't too sure about what exchange rate to set this at. I wanted to make it powerful enough that it would be useful but too powerful that it turns the Rover into a killing machine... It is weaker than Power Attack now that it is brought to my attention. Thanks. I mainly included Ambush because encourages a player to remain a Rover without taking Rogue levels while receiving the sneak attack ability against a favored enemy and it fits within the concept of the outdoormans/survivalist template. I am, of course, willing to replace it with some other ability that would give the Rover a benefit towards ambushing her favored enemy. My mind is a blank right now as to what sort of ability that could be... Feral Senses is supposed to stimulate a Rover's heightened sensitivity to her surroundings, granting the mentioned bonuses. I could change it so that instead of granting bonuses it could reduce her DC numbers in her favored terrain in regards to perception and surprise. I will see what other opinions get posted, see what other people think. If people feel that it is an ability that should be changed I will change it. And of course anyone is welcome to adapt this for their own game and make whatever changes they deem appropriate. =) Thanks. That is exactly what I was trying to do. [/QUOTE]
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