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An alternate ranger class ???
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<blockquote data-quote="Arkhandus" data-source="post: 5186744" data-attributes="member: 13966"><p><a href="http://www.enworld.org/forum/d-d-legacy-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2931141" target="_blank">First part of my revised Ranger, from page 1 of my Aurelia setting and HR thread in this forum</a></p><p><a href="http://www.enworld.org/forum/d-d-legacy-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2937335" target="_blank">Second part of my revised Ranger, same page</a></p><p></p><p>I don't replace Favored Enemy in Aurelia, per se, but I did give Rangers in Aurelia the option of forgoing one or more of their extra Favored Enemies and associated FE bonus increases, to instead gain Ranger Talents from a list of one or two dozen options, as indicated in the first post I linked to (note that most of the class details are in spoiler blocks, so you'll need to click the spoiler button to reveal the rest of the text there).</p><p></p><p>If you wanted to use my version of the Ranger in your campaign, it would be a simple matter to let Rangers trade their 1st Favored Enemy for a Ranger Talent, if desired.</p><p></p><p>Also, my version of Favored Enemy (modeled after the 3.0 version as with most of my material) has the addition of applying to attack rolls and AC against the Favored Enemies. It's not much of an improvement, but it does make it more worthwhile when facing those opponents, and I beefed up the 3.0 Ranger in several other ways anyhow. An array of Battle Style options instead of just TWF, some Speed Style options for greater speed or sneakiness, Shield Other on the animal companion once per day, bonuses to the animal companion at upper levels, more Ranger skill points, two extra feats, Spot Weakness for more accuracy (and thus better Power Attacking capacity or similar), etc.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5186744, member: 13966"] [URL="http://www.enworld.org/forum/d-d-legacy-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2931141"]First part of my revised Ranger, from page 1 of my Aurelia setting and HR thread in this forum[/URL] [URL="http://www.enworld.org/forum/d-d-legacy-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2937335"]Second part of my revised Ranger, same page[/URL] I don't replace Favored Enemy in Aurelia, per se, but I did give Rangers in Aurelia the option of forgoing one or more of their extra Favored Enemies and associated FE bonus increases, to instead gain Ranger Talents from a list of one or two dozen options, as indicated in the first post I linked to (note that most of the class details are in spoiler blocks, so you'll need to click the spoiler button to reveal the rest of the text there). If you wanted to use my version of the Ranger in your campaign, it would be a simple matter to let Rangers trade their 1st Favored Enemy for a Ranger Talent, if desired. Also, my version of Favored Enemy (modeled after the 3.0 version as with most of my material) has the addition of applying to attack rolls and AC against the Favored Enemies. It's not much of an improvement, but it does make it more worthwhile when facing those opponents, and I beefed up the 3.0 Ranger in several other ways anyhow. An array of Battle Style options instead of just TWF, some Speed Style options for greater speed or sneakiness, Shield Other on the animal companion once per day, bonuses to the animal companion at upper levels, more Ranger skill points, two extra feats, Spot Weakness for more accuracy (and thus better Power Attacking capacity or similar), etc. [/QUOTE]
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An alternate ranger class ???
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