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<blockquote data-quote="OutlawJT" data-source="post: 4283799" data-attributes="member: 52891"><p>1) Man do you have my sympathy on this one. Can't say how often I see or think up something I want to play in but never have the DM to run. I try running games I would want to play in as well. Sometimes it can be painful too because I will get my players to certain parts and my soul will just be screaming to be on the other side of the screen for them.</p><p></p><p>2) All of the mentioned systems can be tailored to fit the post-apocalypse mold. D20 modern actually has WOTC content created specifically for the type of setting you described actually. That probably makes it the easiest system to use starting out but some preparation on the DM's part should be able to make up for that. Might take a few sessions to get it running smoothly but it can certainly be done in any of those systems. My advice, just pick the one you like the most and put in whatever prep work is necessary to tailor the system to the setting.</p><p></p><p>3) Starting out I would have to agree with low power. The setting as described sounds like the game should be more about survival than defeating evil. I agree with Halford that it would probably be the kind of game where the fun comes in escaping from the encounters alive rather than in actually defeating enemies (not to say that that shouldn't happen too, just that it shouldn't be the focus of combat). Maybe it could evolve to high power once the players manage to stabilize their own base of operations. Until then I think low power would suit the setting better, though.</p></blockquote><p></p>
[QUOTE="OutlawJT, post: 4283799, member: 52891"] 1) Man do you have my sympathy on this one. Can't say how often I see or think up something I want to play in but never have the DM to run. I try running games I would want to play in as well. Sometimes it can be painful too because I will get my players to certain parts and my soul will just be screaming to be on the other side of the screen for them. 2) All of the mentioned systems can be tailored to fit the post-apocalypse mold. D20 modern actually has WOTC content created specifically for the type of setting you described actually. That probably makes it the easiest system to use starting out but some preparation on the DM's part should be able to make up for that. Might take a few sessions to get it running smoothly but it can certainly be done in any of those systems. My advice, just pick the one you like the most and put in whatever prep work is necessary to tailor the system to the setting. 3) Starting out I would have to agree with low power. The setting as described sounds like the game should be more about survival than defeating evil. I agree with Halford that it would probably be the kind of game where the fun comes in escaping from the encounters alive rather than in actually defeating enemies (not to say that that shouldn't happen too, just that it shouldn't be the focus of combat). Maybe it could evolve to high power once the players manage to stabilize their own base of operations. Until then I think low power would suit the setting better, though. [/QUOTE]
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