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<blockquote data-quote="Jemal" data-source="post: 4283848" data-attributes="member: 9026"><p>I think I agree with you all on the low powered aspect. I'd like to stay away from less-commonly used systems b/c I'm more familiar with the three I stated (Nothing against 1st ed, I loved it, but It's been far too long, and I've never played C&C. ALso, I don't have the apocalypse d20 info, and dislike having to resort to online source material), and b/c there's more chance of whoever wants to join being able to get access to one of those three (d20 modern, World of Darkness, D&D 3.5)</p><p></p><p>I've also contemplated 4th ed, but it has the same problem as less-used systems : I'm not familiar with it (yet).</p><p></p><p>Outlaw - One of the original aspects for the setting I had would be that it's partly about survival, partly about finding OTHER survivors, and partly about rebuilding. I see combat as being there, just like in any RPG, but it's mostly to keep things 'interesting' and provide challenge/danger to propel the story forwards.</p></blockquote><p></p>
[QUOTE="Jemal, post: 4283848, member: 9026"] I think I agree with you all on the low powered aspect. I'd like to stay away from less-commonly used systems b/c I'm more familiar with the three I stated (Nothing against 1st ed, I loved it, but It's been far too long, and I've never played C&C. ALso, I don't have the apocalypse d20 info, and dislike having to resort to online source material), and b/c there's more chance of whoever wants to join being able to get access to one of those three (d20 modern, World of Darkness, D&D 3.5) I've also contemplated 4th ed, but it has the same problem as less-used systems : I'm not familiar with it (yet). Outlaw - One of the original aspects for the setting I had would be that it's partly about survival, partly about finding OTHER survivors, and partly about rebuilding. I see combat as being there, just like in any RPG, but it's mostly to keep things 'interesting' and provide challenge/danger to propel the story forwards. [/QUOTE]
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