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An alternative to eight hour healing
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<blockquote data-quote="ClaytonCross" data-source="post: 7270687" data-attributes="member: 6880599"><p>You could just get ride of 8 hour healing and have long rests restore all hit die instead, then let them use 1/4 there hit points over every 6 hours (the first at the end of their long rest). Then players don't heal fully unless they get lucky roles or aid there healing some how (encouraging healing kits and abilities before long rests so faster healing has a cost). Additionally, you will average about 50% healing total a day so it takes 2 days instead of one making it twice as believable, lol. Unless your really hitting your players every day with combat they will take twice as long to heal adding a bit of dynamic of not always being at there best but it shouldn't be that often that it should slow the whole game down. It also encourages that they fight lesser enemies with some level of fear once in a while. If they fight then travel for 2 or more days they will be fine when they get to the next fight. Just my thought.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7270687, member: 6880599"] You could just get ride of 8 hour healing and have long rests restore all hit die instead, then let them use 1/4 there hit points over every 6 hours (the first at the end of their long rest). Then players don't heal fully unless they get lucky roles or aid there healing some how (encouraging healing kits and abilities before long rests so faster healing has a cost). Additionally, you will average about 50% healing total a day so it takes 2 days instead of one making it twice as believable, lol. Unless your really hitting your players every day with combat they will take twice as long to heal adding a bit of dynamic of not always being at there best but it shouldn't be that often that it should slow the whole game down. It also encourages that they fight lesser enemies with some level of fear once in a while. If they fight then travel for 2 or more days they will be fine when they get to the next fight. Just my thought. [/QUOTE]
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An alternative to eight hour healing
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