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General Tabletop Discussion
*Dungeons & Dragons
An alternative to eight hour healing
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<blockquote data-quote="Tony Vargas" data-source="post: 7272550" data-attributes="member: 996"><p>Or CoDzilla that stomped everything before it could be hurt. Or a bunch of wands that converted gp to hp... </p><p>... but, yes, ultimately healing was necessary in every edition. 5e included. 4e & 5e just shared out some of the 'burden' among the party, in the form of surges & HD, but 5e is more dependent on slots for in-combat healing, since HD can't be spent in a fight, and only the fighter has token 'Second Wind.</p><p></p><p> There is a lot of overlap in spell lists, certainly, so any odd combination of casters might cover for the traditional Cleric & Wizard. </p><p> And, with everyone casting spontaneously, it's just that much more likely that someone will not only have the right spell for the job, but actually be able to cast it. So, sure, no assumption of a specific class, just of healing being available, whether via cleric, bard, paladin or druid - or just an improbably a huge volume of healing potions - doesn't really matter.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7272550, member: 996"] Or CoDzilla that stomped everything before it could be hurt. Or a bunch of wands that converted gp to hp... ... but, yes, ultimately healing was necessary in every edition. 5e included. 4e & 5e just shared out some of the 'burden' among the party, in the form of surges & HD, but 5e is more dependent on slots for in-combat healing, since HD can't be spent in a fight, and only the fighter has token 'Second Wind. There is a lot of overlap in spell lists, certainly, so any odd combination of casters might cover for the traditional Cleric & Wizard. And, with everyone casting spontaneously, it's just that much more likely that someone will not only have the right spell for the job, but actually be able to cast it. So, sure, no assumption of a specific class, just of healing being available, whether via cleric, bard, paladin or druid - or just an improbably a huge volume of healing potions - doesn't really matter. [/QUOTE]
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An alternative to eight hour healing
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