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*Pathfinder & Starfinder
An alternative to the dreaded haste
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<blockquote data-quote="Rel" data-source="post: 869211" data-attributes="member: 99"><p>I'm very intrigued by the Iterative Casting idea. Some of the implications are obvious and others are probably less so. I'm sure I won't be able to see some of the far-reaching consequences since our campaigns rarely make it to 10th level.</p><p></p><p>First, it seems a bit arbitrary to limit this to Arcane casters. I don't see why it shouldn't be extended to the Divine casters and Psions as well. </p><p></p><p>It obviously encourages characters to stick with a single class (or take a PrC with full spell progression) in order to get those iterative castings quicker. People who multi-class to any significant degree will never get these benefits. Then again, they weren't getting much benefit out of the Metamagic feats anyway.</p><p></p><p>The more I think about it the more I come to this conclusion: If you felt the game was pretty well balanced with the 3E version of Haste then you shouldn't feel that it is unbalanced with Iterative Casting.</p><p></p><p>With 3E Haste, you can (at very high level) cast two 9th level spells and a 5th (Quickened as a 9th level slot) in a single round AND still move. If you go with Iterative Casting, you max out at 9th, 5th, 1st and you can take a 5 foot step.</p><p></p><p>The obvious argument against Iterative Casting is that it would overpower the spellcasters compared to the warrior types. Considering that 3.5E Haste gives a juicy bonus to the fighter types and very little benefit to the spellcasters that argument suffers a bit. The real question is whether there will be other large scale changes in 3.5 that rebalance spellcasters and fighter types.</p><p></p><p>I guess we'll see soon enough.</p></blockquote><p></p>
[QUOTE="Rel, post: 869211, member: 99"] I'm very intrigued by the Iterative Casting idea. Some of the implications are obvious and others are probably less so. I'm sure I won't be able to see some of the far-reaching consequences since our campaigns rarely make it to 10th level. First, it seems a bit arbitrary to limit this to Arcane casters. I don't see why it shouldn't be extended to the Divine casters and Psions as well. It obviously encourages characters to stick with a single class (or take a PrC with full spell progression) in order to get those iterative castings quicker. People who multi-class to any significant degree will never get these benefits. Then again, they weren't getting much benefit out of the Metamagic feats anyway. The more I think about it the more I come to this conclusion: If you felt the game was pretty well balanced with the 3E version of Haste then you shouldn't feel that it is unbalanced with Iterative Casting. With 3E Haste, you can (at very high level) cast two 9th level spells and a 5th (Quickened as a 9th level slot) in a single round AND still move. If you go with Iterative Casting, you max out at 9th, 5th, 1st and you can take a 5 foot step. The obvious argument against Iterative Casting is that it would overpower the spellcasters compared to the warrior types. Considering that 3.5E Haste gives a juicy bonus to the fighter types and very little benefit to the spellcasters that argument suffers a bit. The real question is whether there will be other large scale changes in 3.5 that rebalance spellcasters and fighter types. I guess we'll see soon enough. [/QUOTE]
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An alternative to the dreaded haste
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