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<blockquote data-quote="Yaarel" data-source="post: 8557582" data-attributes="member: 58172"><p>I have played 1e, using 1e core books and 1e adventures, plus many houserules that accumulate while arbitrating gameplay, since the rules are so ad hoc, random and incomplete, compared to new school systemizations.</p><p></p><p>In my experience of 1e, a player tends to have several high level characters (13+), several level 1 characters waiting in the wings, and only one character in progress.</p><p></p><p>5e can emulate a verisimilitudinous setting, where the high level characters are the parents of the lower level characters in progress. And the various player characters coexist.</p><p></p><p></p><p></p><p>As an aside. Come to think of it, my 1e style campaign didnt have too many low level deaths. My first character death was an elf Fighter/Magicuser 5/5, which is relatively high in that system. He didnt actually die, but became a werewolf nonplayer character. I plan to translate him into a 5e player character (maybe Bladesinger 6 or 7) with the lycanthrope as part of his background, feat, or race. The alternate form and resistances, and lunar schedule for special healing, can make a solid feat.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8557582, member: 58172"] I have played 1e, using 1e core books and 1e adventures, plus many houserules that accumulate while arbitrating gameplay, since the rules are so ad hoc, random and incomplete, compared to new school systemizations. In my experience of 1e, a player tends to have several high level characters (13+), several level 1 characters waiting in the wings, and only one character in progress. 5e can emulate a verisimilitudinous setting, where the high level characters are the parents of the lower level characters in progress. And the various player characters coexist. As an aside. Come to think of it, my 1e style campaign didnt have too many low level deaths. My first character death was an elf Fighter/Magicuser 5/5, which is relatively high in that system. He didnt actually die, but became a werewolf nonplayer character. I plan to translate him into a 5e player character (maybe Bladesinger 6 or 7) with the lycanthrope as part of his background, feat, or race. The alternate form and resistances, and lunar schedule for special healing, can make a solid feat. [/QUOTE]
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