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An alternative to XP
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<blockquote data-quote="Charlaquin" data-source="post: 8557913" data-attributes="member: 6779196"><p>Yes. This is a very well-documented psychological phenomenon.</p><p></p><p>Seeing progress bars fill up as a result of your actions is satisfying. It just is. Is it the only satisfying thing? Of course not. Is it the most satisfying thing? Probably not to most people. I don’t know where you’re getting the idea that I’m making any sort of statement about “the entire experience (of D&D).” And I’m very explicitly <em>not</em> saying that using XP is “the one true way.” I have been very clear and direct in saying there are perfectly legitimate reasons one might not want to use XP, and that it isn’t right for every campaign. I just think that <em>most</em> campaigns could benefit from using it. If yours is not among them, great! Have fun!</p><p></p><p>“Can we go kill some orcs? I’m really close to leveling!” is literally the effect I’m talking about in action. Humans are motivated to make the progress bar fill up. Now, you may not like the effect that causes on your game, that’s totally fine. But the effect is very real.</p><p></p><p>I wasn’t going to chime in anything of the sort. I’m well aware that XP isn’t the only thing that can motivate players to adventure. Heck, if they didn’t want to go on adventures, they wouldn’t be playing D&D in the first place, and XP wouldn’t change that.</p><p></p><p>Right. So like I’ve been saying, it’s an example of how powerful that progress bar effect can be; it’s also a perfectly legitimate reason someone might not want to use XP.</p><p></p><p>That’s like saying jackhammer isn’t a powerful tool for everyone. A jackhammer is objectively a powerful tool. It might not be the right tool for the job you’re doing, and if so, obviously you shouldn’t use it. But it’s still a powerful tool, independently of your need for it (or lack thereof).</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8557913, member: 6779196"] Yes. This is a very well-documented psychological phenomenon. Seeing progress bars fill up as a result of your actions is satisfying. It just is. Is it the only satisfying thing? Of course not. Is it the most satisfying thing? Probably not to most people. I don’t know where you’re getting the idea that I’m making any sort of statement about “the entire experience (of D&D).” And I’m very explicitly [I]not[/I] saying that using XP is “the one true way.” I have been very clear and direct in saying there are perfectly legitimate reasons one might not want to use XP, and that it isn’t right for every campaign. I just think that [I]most[/I] campaigns could benefit from using it. If yours is not among them, great! Have fun! “Can we go kill some orcs? I’m really close to leveling!” is literally the effect I’m talking about in action. Humans are motivated to make the progress bar fill up. Now, you may not like the effect that causes on your game, that’s totally fine. But the effect is very real. I wasn’t going to chime in anything of the sort. I’m well aware that XP isn’t the only thing that can motivate players to adventure. Heck, if they didn’t want to go on adventures, they wouldn’t be playing D&D in the first place, and XP wouldn’t change that. Right. So like I’ve been saying, it’s an example of how powerful that progress bar effect can be; it’s also a perfectly legitimate reason someone might not want to use XP. That’s like saying jackhammer isn’t a powerful tool for everyone. A jackhammer is objectively a powerful tool. It might not be the right tool for the job you’re doing, and if so, obviously you shouldn’t use it. But it’s still a powerful tool, independently of your need for it (or lack thereof). [/QUOTE]
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