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<blockquote data-quote="Lanefan" data-source="post: 8558522" data-attributes="member: 29398"><p>Er - I did not say that; I think you've got me mixed up with someone else.</p><p></p><p>That said...</p><p></p><p>...there is no doubt whatsoever that in real life people generally tend to get measurably better at what they do by doing more of it*, whether it's a sport or a hobby activity or an occupation or whatever; and that "getting better" can happen through any combination of simple practice, learning from peers, formal or informal training, and-or other methods.</p><p></p><p>I spent a long time in retail sales, and was a far better seller five years into that career than I was when I started; and was better yet after ten years rather than five. Lots of every-day practice plus both informal and formal training saw to that, and we had the metrics and records to prove it. I'm also an amateur writer, and though perhaps not very good overall I'm hella better at it now than I was 40 years ago.</p><p></p><p>Xp and levels are merely the game's way of abstracting this "getting better" process; and though the D&D level advancement curve is far steeper than anything in real life would map to, the abstraction itself is quite solid.</p><p></p><p>* - provided one's body and-or mind can keep up with what's being asked of it.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8558522, member: 29398"] Er - I did not say that; I think you've got me mixed up with someone else. That said... ...there is no doubt whatsoever that in real life people generally tend to get measurably better at what they do by doing more of it*, whether it's a sport or a hobby activity or an occupation or whatever; and that "getting better" can happen through any combination of simple practice, learning from peers, formal or informal training, and-or other methods. I spent a long time in retail sales, and was a far better seller five years into that career than I was when I started; and was better yet after ten years rather than five. Lots of every-day practice plus both informal and formal training saw to that, and we had the metrics and records to prove it. I'm also an amateur writer, and though perhaps not very good overall I'm hella better at it now than I was 40 years ago. Xp and levels are merely the game's way of abstracting this "getting better" process; and though the D&D level advancement curve is far steeper than anything in real life would map to, the abstraction itself is quite solid. * - provided one's body and-or mind can keep up with what's being asked of it. [/QUOTE]
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