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An alternative to XP
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<blockquote data-quote="Oofta" data-source="post: 8559136" data-attributes="member: 6801845"><p>You're the one who keeps saying things like</p><p></p><p></p><p>Triggering dopamine was the phrase you used, I was just echoing your terminology. But I don't care about the progress bar filling up no matter how much you insist that everyone does. </p><p></p><p>In any case, I agree that XP works great for some people. In other cases the external rewards are detrimental to the intrinsic rewards without even realizing it. But it's largely a matter of preference and choice. If getting XP is how you level, and the source of XP is transparent then people are more likely to pursue the source of XP than play their character. Along with I don't see that extra accounting adds value, I'd rather have people do what makes sense for their character, not what gives them the most shiny XP.</p><p></p><p>But barring a long term in depth psychological study that proves that <em>everyone</em> agrees with your assumption over the long term in the </p><p>context of something as complex as playing D&D, I'm never going to agree and simply don't understand your obsession with this.</p><p></p><p>People should do what makes sense to them. I've given my reasons for not using it, you have yours.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8559136, member: 6801845"] You're the one who keeps saying things like Triggering dopamine was the phrase you used, I was just echoing your terminology. But I don't care about the progress bar filling up no matter how much you insist that everyone does. In any case, I agree that XP works great for some people. In other cases the external rewards are detrimental to the intrinsic rewards without even realizing it. But it's largely a matter of preference and choice. If getting XP is how you level, and the source of XP is transparent then people are more likely to pursue the source of XP than play their character. Along with I don't see that extra accounting adds value, I'd rather have people do what makes sense for their character, not what gives them the most shiny XP. But barring a long term in depth psychological study that proves that [I]everyone[/I] agrees with your assumption over the long term in the context of something as complex as playing D&D, I'm never going to agree and simply don't understand your obsession with this. People should do what makes sense to them. I've given my reasons for not using it, you have yours. [/QUOTE]
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An alternative to XP
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